Showing Posts For James.3982:

Idea- WvW only movement skills

in WvW

Posted by: James.3982

James.3982

Hmm I think you fail to grasp the ideals of which the game mode is built around, it’s server vs server, squad vs squad, teams vs teams. Although 1v1s do happen and I do enjoy them myself too, it’s not built around em.

Every class has it’s weaknesses and strengths, unfavorable and outright almost unwinnable matchups and easier matchups. (Much like 5v5 PvP).
It’s about understanding what matchups you can take, when to out rotate or outnumber to win. In both small and larger scale combat. It’s about teaming up and together as a team aknowledging the weak spots and needs for support.

Like the example necro/reaper with its lack of mobility but capability for massive output of dps. A good team knows this and protects it’s necros by not overextending or moving too fast and leaving them vulnerable.

WVW has some serious balance issues I agree, and in my opinion would require a separate balance from PvE and PvP. But these mentioned above are not the issues.

Aurora Glade needs more links

in WvW

Posted by: James.3982

James.3982

Notes say that Blacktide is supposed to be linked with us. Never seen them at all and WvW for us goes little like this:

Follow a commander
Meet a zerg 10 times bigger
get trampled over
rince and repeat

And being forced to do it makes it a living hell since I detest any sort of PvP.

I’m sorry you detest PvP and play a large scale PvP gamemode?
The actual Player vs. Player is the very core of World vs. World gameplay, at least it should be. Wether it locates around controlling objectives or meeting in field.

Also yes there is always a handful of BT players in public squads and couple of BT guilds on the evenings raiding as their own.

What AG lacks a lot are experienced good commanders and people to put in effort to train and make the server better. But I presume that is almost on every server as people are getting fed up with the game mode and active players to put in the effort are rare.

- AG former commander / player.

THANKS

in WvW

Posted by: James.3982

James.3982

Exhausted myself totally on a borderland commanding, hundreds of players divided in guilds and pug teams or roaming around.

8 different guild teams of 15-25 players on the south side of the map, just constant battle, non stop PvP action.

kitten this felt good, no running endlessly to find things to do, no gimmicks just pure strategy of combat.

Thank you!

EBG was for the 1st time in months queue-less and borders were all full with good queues of 30/10/10 providing that full map of action but not taking too long to get in.

GG Anet.

Alliance system and how to improve WvW

in WvW

Posted by: James.3982

James.3982

Hey, I’m a veteran WvW player, former guild leader and commander currently residing on Aurora Glade EU.
With over 2 years of active WvW on all bronze, silver and gold tier servers, having seen different communities and WvW on different levels I’m here to present my thoughts on possible alliance system, new maps and WvW in general.

If you wish to read just the suggestions scroll down past the 1st segment!

Current state of WvW:
Just before expansion the hype on Aurora Glade was high, during EU prime time 1-3 maps were usually queued up. Server was rising in ranking towards gold league and better matchups, people were even slightly afraid what affect the expansion would cause for the already full maps and fast a message was posted on website for all potential players and guilds looking to transfer to consider some other server instead as we were seeming to close full.

Not quite what happened. After HoT the only map that queues up is EBG where guilds and pugs alike crawl in to try and find action and combat, borderlands are outside EU prime dead empty, and even on prime very silent.

It’s been a fact that WvW as it is has not worked like it should be outside the very top population servers (1-5) for years now. The players who create their characters on low population realms or who play in low silver/bronze have no idea of the potential the game mode has on higher tiers and I picture don’t bother with the game of PvP missing the other P replaced by D(oor).

The main reason why people fight for the PPT in lower tier servers is the fear of dropping even lower to even emptier matchups. And that is not fun.

Alliances system and how to improve WvW:

Create 6 / 9 / 12/ 15 Alliances by force merging servers together based on statistics.
- This way the former server communities aren’t broken and new alliances are formed
- Each alliance has it’s unique color
- PPT system for matchup victory
- Enough maps for larger alliances if needed (3 borders + 2xEBG like maps)
- Allow Transfers on Alliances in need for reinforcements and deny transfers on winning teams
- Server based French/German Alliances/EU Alliances
- Have players post suggestions and vote for alliance name to create feeling of togetherness (voting already done in LS, and name suggestions in rebuilding LA)

!!!- Unique WvW reward tracks to award players like the other two game modes PvP/PvE do.!!!
Complete tracks with captures, defenses, PvP kills etc.
It is absolutely insane how bad rewards you get by playing this game mode compared to PvE/PvP for the hours you sink in it.
- Weekly rewards for part taking in WvW matchups.
Something that pops on screen saying = Your alliance has conquered in mist wars awarding all alliance players with [+1/3/5% gold gain | + 5/10/20% MF | Also award players who completed certain amount of reward track with either rare/exotic/ascended chest based on reward track points made]

- Remove/redesign EotM = Better rewards on WvW will move players to normal maps. This map does not work as intended, it is currently unnecessary for passing time in queues and solely used for karma training.
- On WvW unlock at level 30 player can choose an alliance to join forces with. Once alliance is chosen WvW becomes available. You don’t have to make the pick straight away but it’s required for part taking in WvW.
– Clear representation on which alliance every player belongs to by hovering mouse over them / clear UI for alliance pick
- Players will create new community sites/teamspeaks themselves

UI changes: Replace WvW tab with Alliance tab.
- Add alliance chat on the tab for alliance to keep in touch
- Add visible counters for players on borders/player cap to help organizing

Desert Borderlands Thoughts:
+ beautiful map
+ Interesting mechanics (rocks, lava, fall damage) that are all good and spice up the gameplay.
- Central PvE event needs to be tuned. More PvP. Capture and hold event? Also it’s causing the whole server to lag out of control.
- Make towers / camps more worth holding. With current auto upgrades not nessecity. How bout upgraded tower produces cannons/oil/mortars or workers for keeps to be escorted in heavily armored caravans to the keeps.
- Add open areas to fight on without gimmicks close to the main objectives. More areas for fair fights without knocking people off cliffs or getting hit by turrets etc.
- Current N tower location too far from other objectives and has absolutely no meaning for the map control. Previously you could siege garrison from N towers.

Other suggestions:
- In game guild recruitment tab where guilds can advertise their recruitment.
-Separate skill balance/banned skills for WvW (like GW1 PvP used to have)

The Chosen Vanguard [Pure] SFR EU (WvW/GvG)

in Looking for...

Posted by: James.3982

James.3982

Scrim vs. [eR] with teamspeak. 10 open spots in guild remaining!
https://www.youtube.com/watch?v=aZkjuzCJAjY

The Chosen Vanguard [Pure] SFR EU (WvW/GvG)

in Looking for...

Posted by: James.3982

James.3982

Some video material of our 1st weeks https://www.youtube.com/watch?v=WuvL-8zHl-c

The Chosen Vanguard [Pure] SFR EU (WvW/GvG)

in Looking for...

Posted by: James.3982

James.3982

Bouncing up for recruiting. Few new members in, still got room for plenty.

The Chosen Vanguard [Pure] SFR EU (WvW/GvG)

in Looking for...

Posted by: James.3982

James.3982

Guild’s core is based on former [icU]’s most experienced and active 15 players who chose to make a push to more advanced gameplay with the aim to be in the top 10 guilds of EU.

We are currently open for:
3 Guardians
2 Elementalist
3 Warriors
1 Mesmer
2 thieves

Guild roster 24 players, end goal roughly 35 so we are close in getting there

Requirements:
-Must be 18 years or older.
-Dedication and mindset to climb to the top and challenge the best in Europe.
-Being able to part take on 3/4 raids a week, at least. (Raid start time 7PM UK, lasting for 2-3 hours)
-Having a working microphone and teamspeak
-Being able to represent the guild 90% of the time, as the game allows multiple guilds so allow we. But we want to build a tight community so representing most of the time is a must.
-Also working on your individual skills off raids (PvP/Roaming/Dueling OS etc.)
-Already having advanced skillset of a player, knowing how the game and WvW functions, knowing your class and all the others as well.
-Must be able to take constructive criticism and feedback and/or provide it in a constructive and polite manner.
-No drama policy, we are a good and healthy community

As we are not the best yet, we don’t require you to be either. The main thing we value is the mindset to be among the best and advance as an individual and as a team together with us.

________________________________________________________________________________________

If you want to apply please fill in this survey below. On the survey we ask for your basic information and experiences in WvW/GvG.

https://www.surveymonkey.com/s/T8YQBB7
_______________________________________________________________________________________________________
Once we have received your form we’ll go trough it send you an response. If we like you we will ask you for a teamspeak interview where we will then make our final decicion. Nothing to be afraid of, I just like to chat with all the possible recruits before taking them in to the guild.

Also if you have any questions feel free to contact me in game any time.
Cheers,
Bassett (James.3982) Leader of [Pure]

(edited by James.3982)