Showing Posts For Jarl Petter Hinrik.1409:

Client Crashing constantly [Merged]

in Account & Technical Support

Posted by: Jarl Petter Hinrik.1409

Jarl Petter Hinrik.1409

It was predicted. It happened. Crashing, too many people and game unplayable. Too bad. I was really curious about the Halloween event. I’ll sort my screenshots in the meantime.

Ls too hard

in Living World

Posted by: Jarl Petter Hinrik.1409

Jarl Petter Hinrik.1409

I play GW mainly for the story like you, but I did enjoy having a bit more of a challenge in LS2. Killing a “dangerous” creature in two blows is a bit of a let-down. It’s fun to think a bit and I was glad to have the chance to use my complete set of skills and even a couple of repair canisters that took too much of my inventory space. But I do agree, the dragon was a bit over the top. I ended up being more stressed after I beat it than relaxed as I should have been after playing a game. I know how to dodge, but sometimes, it felt there was nowhere to go. And the shadowy creature extinguishing the fire almost made me rage quit: as if the dragon stomping all over the place, the stupid shiny light dropped in random places and the exploding flowers weren’t enough already!

So, I say bosses should be 75 % of what they are right now in terms of difficulty and take half the time to kill or it gets repetitive and annoying. There should be check points in the middle of big battles as well… in case your connection fails or you just need to take a break.

When I finished killing the dragon, I felt happy… but exhausted. A guy wanted to group up and I encouraged him to solo it, I couldn’t bear doing it a second time. But he had already failed three times. So, you’re not alone. Yet, once you finish it, you’ll look back and laugh at the thing.