Showing Posts For Jaytov.2657:

Fastest Teq Kill Recorded

in Tequatl Rising

Posted by: Jaytov.2657

Jaytov.2657

I was there. Even surprised me at how fast we did it. Flawless Defense and all.

[Merged]Mini Watchknight missing after patch

in Bugs: Game, Forum, Website

Posted by: Jaytov.2657

Jaytov.2657

Had mine deposited into bank with “deposit all collectables” a few days before the clockwork chaos patch and logged in today – it’s missing, too.

I know you are still working on it… posted this just for reference

Pretty much what happened to me. I’m sure it will get fixed. All past bugs affecting me got fixed, so I have faith.

Materials Missing From Discovery Panel

in Bugs: Game, Forum, Website

Posted by: Jaytov.2657

Jaytov.2657

That did help. Thank you. Quit for awhile and completely forgot about that. Much appreciated.

Materials Missing From Discovery Panel

in Bugs: Game, Forum, Website

Posted by: Jaytov.2657

Jaytov.2657

I went to try and craft my Draconic armor for my warrior because I had all the materials to do so. I could make and see the linings and casings I crafted just fine in the discovery tab. The problem that then occurred was that the materials needed to craft the insignias were not there, aside from the Tier 6 fine material.

So I decide to try on my other two armor crafting professions to see if they could learn and craft the insignia instead. One of them had the gossamer available to select and nothing else, while the other let me select the ectoplasm and nothing else.

None of my characters have this specific insignia (or any intricate gossamer insignia) learned, so unless I am missing something completely, I am thinking this is a bug.

Does anyone else have this issue at all?

Lost Shores Feedback Thread

in Guild Wars 2 Discussion

Posted by: Jaytov.2657

Jaytov.2657

I am going to say I enjoyed the content update, glitches and all. I understand that some people are probably upset of certain things that went wrong. But at the end of the day, what’s done is done and all we can give back is some constructive criticism.

The one time events are interesting and the rewards for the last one were at least worth the time investment into that. However, next time I might suggest that the event be more widespread, such as the same event having multiple objectives in different locations across the map that all tie into the overall completion and reward. Might help with crashing issues and enemies not loading (being invisible) and slaying 50+ people. Might also help those with not the greatest Internet connections/PC’s.

Secondly, the island was interesting. The enemies weren’t cluttered together like the other end game areas, so it made exploration relatively less frustrating than in places like the Cursed Shore. The geyser jumping puzzle was a step up from the Mad King’s Tower. Although smaller in scope, it was still challenging while not having the level of frustration the clock tower had.

The new crafting materials, since they are’t rare level materials, should receive their own collection slot in the bank for storage. Along with this, I am hoping that Ascended items will be available as drops or Discovery items in the future. I don’t believe that they should be as expensive as they are now unless you do something to make them more worthwhile to the cost.

Fractals of the Mists are fun and a little challenging, but it is nice that it is available to all, regardless of what level they are. Up scaling is good for these events and you should continue to use it for future events to ensure everyone has a chance at participation.

Thanks for the hard work on this game. I know some people have heavy dissatisfaction with glitches and bugs that have occurred, especially when they are on the receiving end of the bug or glitch, but an online game is a continually evolving game that takes more work that non-persistent games. Keep it up and I am sure this game will continue to do well.