Showing Highly Rated Posts By Jeffrey Vaughn:

Human Child: "For Iron Legion"

in Bugs: Game, Forum, Website

Posted by: Jeffrey Vaughn

Jeffrey Vaughn

Content Designer

A trivial bug like this is something I can probably look at during my lunch break, and fix in a few minutes with no risk of inadvertently breaking something else.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: Jeffrey Vaughn

Jeffrey Vaughn

Content Designer

On the live servers, special Dev abilities (like immortality or teleportation) are limited to GMs, and all dev commands are logged and reviewed to make sure no one is abusing the system. The integrity of our live servers is very important to us.

ArenaNet employees can join the ArenaNet guild, and when we’re representing it, we get the special ArenaNet tag by our name. We don’t have any special abilities, though, and we don’t necessarily represent all the time, so the tag isn’t always visible. (I often rep another guild, since it has a lot of my RL friends in it.)

(edited by Jeffrey Vaughn.1793)

Are the changes to Kessex Hills permanent?

in Tower of Nightmares

Posted by: Jeffrey Vaughn

Jeffrey Vaughn

Content Designer

Without giving anything away, I will say that the Kessex Hills you’ll see in November (and December, and next year…) is not the same as the one we had last week.

Big thank you

in Guild Wars 2 Discussion

Posted by: Jeffrey Vaughn

Jeffrey Vaughn

Content Designer

Options → Graphics → WvW Character Limit and WvW Character Quality

Changes to those will now affect PvE as well.

ANet loves difficulty spikes?

in Guild Wars 2 Discussion

Posted by: Jeffrey Vaughn

Jeffrey Vaughn

Content Designer

That creature was put there specifically to be avoided. It’s on a long patrol path around the temple, and easy to avoid. In a similar fashion, if you stop to fight a patrolling knight, you’re likely to have another one wander in during the fight, then another, etc. Not every story step is “Destroy every enemy on the map”.

What was in today's patch?

in Guild Wars 2 Discussion

Posted by: Jeffrey Vaughn

Jeffrey Vaughn

Content Designer

There were an excessive number of bots at that location on several servers, so the spawns during the event (only) had their loot reduced. No changes were made to any creature outside the event, including wraiths in other locations. We tried to find the simplest, safest change possible. I hope that answers the question, but I really don’t want to get into a debate about “What is farming?” or “Does farming hurt the economy?” or “Economy? It’s a game, who cares?”

(edited by Jeffrey Vaughn.1793)