Changes to WvW which would greatly benefit the overall feel of the pvp.
in WvW
Posted by: Jneim.6328
in WvW
Posted by: Jneim.6328
I agree with most of this except the part where zerg > skill. No it actually is not, if you are good players and are cordinated (meaning communication and positioning-which remind you is tremendously important in this game.) you will hold off a group x2 the size of yours, my guildkittendoes it daily.
If you can’t hold points learn to upgrade them and hold your supply camp, yes you need to use your money…. A tower with Tier 3 walls/door takes forever to capture if at all, with any form of resistance inside.
Not trying to discredit you at all you make very good valid points this is just my opinion differing from yours.
Invictus I do agree with you, the ideas for other spec options are good just not viable. Conditions right now is the only real viable spec. Power can be good only if you have lich form off cooldown. But over all the class does need help as far as giving you more options that are actually usable.
What is killing you in 4 hits, besides siege?? And everyone here is saying go with a power build… I do amazing in WvW as a conditionmancer…. Epidemic does not need LoS so on walls I can stack my conditions fast as the run back I spread them. Allows me to control zergs not allowing them to push because of the constant pressure.
Dragon if your going minions exforcegamer on youtube has a very good guide for a MM build i would check it out!
Both have a large skill gap… I’m not sure how warrior is atm. But speaking from a necro stand point 1v1’s I never run into problems vs mesmers I hear people do though. Other then that if your going to do necro do a lot of research first, if you fully understand the class and how it works you will have much more fun with it^^
Also look up “Exforcegamer” on youtube. He is a great player with the class and is very informative.
IMO and a lot of other good necro players I know. The dagger builds mesh together with the wells. But the problem is overall we are very squishy even with the large health pool. And you have to be way to close they couldn’t have made the daggers range any shorter…. I’ve messed with these in both PvE and PvP. In PvP against a good player your going to run into drastic problems. Let alone if you get more then one person on you.
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