Showing Posts For JoeVille.4586:

balanced professions in pvp. fun?

in PvP

Posted by: JoeVille.4586

JoeVille.4586

I don’t think a truly balanced playing field allows for a fun pvp experience. If all the professions were created equal, players would essentially be left with one class. Where is the fun in that? It would be a miserable game to play. Every fight, every encounter, every game would be identical….

I welcome the uneven playing field. I think their is nothing wrong with the current state of bunkers and thieves; this is what makes pvp interesting in Gw2. I like how my play style and strategy must change depending on which profession and build my opponent is.

I feel there is too much negativity towards the game in the structured pvp forums. I felt compelled to express my opinion, and let Anet know that Gw2 has exceeded my expectations, and have created a pretty kittening awesome game.

I agree there is nothing wrong with bunkers and burst builds, but overpowered bunkers that never die and burst that can 1shot are insane, But to be honest I am not complaining. I rolled a thief a guardian a mesmer a warrior and an ele, If I start getting killed with 1 class in pvp I switch to another and have fun with the new play style I have to adjust to. All my classes are balanced with stun breaks, toughness, and a little burst, the only time I lose in 1v1 is if I fight a bunker and his friends come to gang me or if a burst build catches me slippin and 1 shots me. Overall I agree and disagree with you, people who QQ need to l2p but Anet needs to continue in trying to balance the games pvp.

It all started with an orange basketball

''No weapon swapping hurts competitive play''

in PvP

Posted by: JoeVille.4586

JoeVille.4586

It seems it’s all politics. I’m guessing the self proclaimed “Pros” find this change bad while us regular (Not average or casual) players welcome this change that will balance pvp matches, and judging by this thread more people welcome than not. I feel like the people who are not welcoming this change either do not understand what this change will really do for balancing this game or they like bypassing the fact that every build has a risk reward setup. There is a reason ANET gave us a limited amount of skills, im guessing diversity among builds was 1 reason. Skill swapping during matches doesn’t promote diversity because everyone is skill swapping the same skills.

It all started with an orange basketball

Top Stats Awarded

in Players Helping Players

Posted by: JoeVille.4586

JoeVille.4586

It’s just how many times you have received a “top stat award” at the end of each pvp match. For example getting “Top trebuchet hits” would add 1 to the “top stats awarded” statistic.

It all started with an orange basketball

So what kind of thief is good now?

in Thief

Posted by: JoeVille.4586

JoeVille.4586

They just nerfed the pvp really to be “fair” to the QQ’ers. I liked the update.. Now we may see alot more variety in terms of classes in spvp and tpvp. Tired of seeing full teams of mesmers and thieves.. even though i rolled a mesmer, theif and a warrior xD

It all started with an orange basketball