I just don’t understand what the thought process has been behind any of the recent fractal changes.
-weapon rates have been lowered
-the rewards are still really out of tune with difficulty/time required, especially now that you are guaranteed at least one long fractal
-dredge in general
Has anyone at anet said anything about the problems still in fractals and the ones fractured introduced? It really bothers me that a patch basically unmade a really fun part of the game, and we’ve gotten no real answer for it.