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If I love GW2, why so bored when I play?

in Guild Wars 2 Discussion

Posted by: Johnsilver.5437

Johnsilver.5437

Just a note on the music first.. Most of the core music is from gw1 and fits the areas you would hear it in while playing gw1. Move from charr area to asura and kryta you’ll hear the theme change.
Now to why this is a boring game ..
Well it sux tbh. Like 95% of all new mmorpg’s its designed with 1 priority.. to fit the biggest possible number of people. Including kids. Its in simple terms a commercial product not designed with any intention of beeing ground breaking or intuetive.
It looks nice. It plays nice. Theres a million things to do. So what can be wrong??
The fact that your part is pointless. You have no inpact on anything. The total number of braincells required on your part is Zero .. The PS quests are like.. talk to me.. go here.. kill the incomming mobs.. now walk here (a green arrow lights the area to make extra sure NOTHING can make you fail the task) .. press these 2 buttons.. ok your AWESOME.. HERO of the WORLD….. (Sigh) …
Mobs have 1 skill .. yes 1! They use skills that first interupt you and then incapacitate you 1-3 sec. They gave this skill 50 diffrent names but still.. its just 1 skill over and over. See any major diffrence between launch, mine, throw, charge knockbacks, freeze, stuns and whatever? .. I don’t. I get stopped for 1-3 seconds whatever they call the skill.
Mindless, booring, titious, frustarting, ..
Skills beeing set to weapons and not even allowing a swap of the ultilleties with the weapon swap is reason alone to go elsewhere.. I never wanna use same utilleties for main wep and second. So its spam 5 skills till death. Not to mention you get all skills by the time your lvl 10 so from there its like no more progress.
Scaling down of lvl futher more makes you feel like you never move anywhere. Like you never actually leveld at all.. im still weak at lvl 80… (sigh)..
I miss real mmo’s.. Where you where the center of the story. Where you decided on your story. Where braincells was plus and it took some time to actually build your character up.
………………………………………………………….

Knock backs?

in Guild Wars 2 Discussion

Posted by: Johnsilver.5437

Johnsilver.5437

I keep hearing the same answer over and over.. learn how to play.
You seem to miss the point that many of us here are trying to make.
Its not all about weather i can survive the endless knockbacks from every living critter
in the gw world, nore about dying a lot.
Its very much about the fact that this is ! MEGA ANOYING !
So anoying infact that it has ruined my game experience.
And it should be a problem for Anet if people don’t like there game!

Knock backs?

in Guild Wars 2 Discussion

Posted by: Johnsilver.5437

Johnsilver.5437

Sorry for double posting.. my first post dident show up so i made a second.

Knock backs?

in Guild Wars 2 Discussion

Posted by: Johnsilver.5437

Johnsilver.5437

1 month now into gw2 and im already super tired of lying on my rear end through every and all fights. Knockbacks in combination with endless aoe’s, stuns, imobilazing effects has ruined the game completely
They did it again.. same story in gw1. Was a super cool game till they just decided that from now on its gonna be so hard thats it impossible to enjoy as a casual player.
Is it chalnging to have 75% of your skills interupted while trying to fight? YES!
is ir fun to have 75% of your skills interupted while trying to fight? NO!
So while Anet ever change? NO!
To all you people who keeps saying this makes for a challanging game rather then easy mode.. I have no problem with a challange. I love hard mobs. I love having to think and use tactics before i throw myself into a fight. Planning ahead and then provaile reaping the rewards.
But in order to do this i kinda need to be able to fight.. Stay on my feet.
Here Anet has lost all creativity. Same on every mob in the game. Ultra boring knockbacks, aoe’s and stuns. Combat system is transparent from start.. lower mobs have 1 stun, mid range have 1 + aoe and high end mobs usually have 1 stun + aoe + imobil skill.
So obviosly when you get 2-5 mobs agro at the same time and they can use like 10 skills per second against you while you have endless cd’s on heals and other things.. you will die
I shall move along and find a game i can actually enjoy standing up..

Knock backs?

in Guild Wars 2 Discussion

Posted by: Johnsilver.5437

Johnsilver.5437

I’m fairly new to the game. 1 Month in it but i do have a lvl 80 ranger and tried some other classes. I have 12 years of mmo experience overall tho so i think i outta figure the mobs out by now.
The lower end mobs come with like 1 KB (KnockBack) or Stun. Mid range with KB and aoe. But the real problem started for me with high end mobs. They nearly all come with 1 KB 1 Stun and 1 Aoe. Even if i could dodge 1 and evade 1 and block 1 and use a skill for 1 i have no way of staying on my feet for long. Seems the hole game is based on nothing but endless stuns, fears, knockbacks and imobilazing effects. Challaning? as hell. Fun? Not in any way possible. Its turned the game to a big frustration for me. Seeing my character sitting on its rear or unable to move while 2-4-6 mobs easly kill me and i can’t even get a single heal between a new stun ruins ALL the fun.
I have no respect for Anet in this matter. They ruined gw1 in a similar way adding endless aoe’s , stuns and knockbacks. For extra fun all mobs revived themsevls making it extremly hard, but zero fun. Now ifell they did it again in gw2.. they totally miss the point of fun. There so dead set on having it uber impossible to enjoy as a single casual player. Sad thing really.. could have been a great game.. but i kinda like to be on my feet fighting and not on my rearend 75% of the fights.
Its time to move on for me..

(edited by Johnsilver.5437)