Showing Highly Rated Posts By Kaaboose.3897:

Too Much Temporary Content Can Only Harm GW2

in Guild Wars 2 Discussion

Posted by: Kaaboose.3897

Kaaboose.3897

EDIT: This post is about TEMPORARY content, not the Bi-Weekly updates. Please keep that in mind when posting.
TL:DR Section Below!

No misleading Title here guys. I honestly believe ArenaNet are shooting themselves in the foot with their focus on Temporary content or “Living Story”
The notion that constantly creating new temporary content in two week intivals will be good for anyone is fundimentally flawed.
So we stay on topic let me state this: This post is not implying that regular bi-weekly content over an expansion is fundimentaly flawed (Though I am personally against it.) or that it is impossible to create a compelling story in such a way. The purpose of this post is to go over why an MMO dedicated to temporary content, reguardless of that contents quality cannot succeed.
As a demontration. I’m going to throw out a scenario based on a recent real world Media Succes: Game of Thrones. (Feel free to sub in any Show/Book/Game/Media/Etc. if you don’t like Game Of Thrones!)
Imagine if HBO discovered a way to distribute the show that was 100% Pirate proof, and then deceides to run the show a limited number of times over a limited time frame to encourage more viewers. Their viewers are already invested in the show so they figure they’ll make the effort to watch it. Sure enough their viewership would rise AT FIRST. This is because by using this method HBO has stoped new viewers from getting into the show. Why would a new viewer want to jump into the story half way? Can you imagine how hard that would be to follow? Now put yourself into the shoes of the viewers who HAD been watching the show up until that point. What if, for some reason, say holidays or sickness, they missed a few episodes? Now they have the choice of either carrying on knowing they’ll not be able to experiance that part of the show or to stop watching it. Some will inevitablly choose to stop watching. Over time the viewerbase would drop off and in the long term it wpu;d be harmful to the show, Both for HBO and for the viewers.
This is EXACTLY what Guild Wars 2 is doing to itself with its focus on temporary content. By putting in and then removing content instead of constantly building apon previously relased content you are creating a barrier to new players that want to try your game. In Guild Wars 1 Anet successfully removed a barrier to new players wanting to try their product by eliminating the Subscription Fee model. By focusing on temporary content they are creating another barrier to new players wanting to try their game, and worse, this one cannot be circumvented by simply paying a monthly fee.
I may have missed something here, and that’s why I’m making this post, but what exactly are the benifits of focusing on temporary content? The only benifit I can think of that someone might put forwards is that temporary content makes the game more immersive.
Does realesing any media on a limited timeframe make it more immersive? I honestly do not belive it does. All it does is create a sense of urgancey to make it SEEM more immersive. And if Guild Wars 2 can’t realese content that is immersive and entertaining without rellying on creating a sense of urgancy to back it up is that content worth realeseing in the first place?

TL:DR
Video Version: http://www.youtube.com/watch?v=s5SIPOg_sLQ
Temporary content, reguardless of the quality, would be better off being permentant so as not to alienate new and returning Guild Wars 2 players

(edited by Kaaboose.3897)

Make GW 2 More Like World of Warcraft!

in Suggestions

Posted by: Kaaboose.3897

Kaaboose.3897

Whoa there fanbois! Before you type your reply how about listening to the first mintue of the video. After that you’re welcome to ignore the rest

Now I know there are those that hate videos/my voice so here’s what is covered in this video:

  • GW2 and WoW already share many similarities, both good and bad. Anet should be emulating the good things that don’t interfere with its goals while dropping the bad stuff.
  • I compare the first 10 months of WoW to the first 10 months of GW2 for thoese that break out the “You can’t compare the two because WoW is older” arguement
  • Some things Anet could take from WoW are Clearer Patch Notes, Risk Vs. Reward, Content for long term players, Public Test Realms and More Permenent content.
  • Some things GW2 should stop doing that Wow does is Enforcing a Grind/Timesink for challenging content and Dumbing down their game for the casual playerbase.

As always guys I welcome feedback, Ideas and Critisism alike, Though I do ask you keep the rabid fanboism down if you can. If you want to defend the current state of GW2 as being okay I’m cool with that, but give us a bit more then “WoW sucks, GW2 is Great! You Suck!” comments please.

(edited by Kaaboose.3897)

Not going to spend money

in Last Stand at Southsun

Posted by: Kaaboose.3897

Kaaboose.3897

This is the only way RNG will stop. If players refuse to buy into it. Until then NCsoft will keep pushing Anet to use them.

Fix the Guild Wars 2 (Un)Holy Trinity!

in Suggestions

Posted by: Kaaboose.3897

Kaaboose.3897

A follow up to my previous video about Risk Vs. Reward in GW2.
The Holy Trinity in GW2 Needs to be fixed IMO:

Points Covered:
The Guild Wars 2 Trinity of Damage/Support/Control.
Why DPS and the Zerker Meta Game is king and How to Fix it.
The Problems with Unshakable and Defiance and How to fix them.
Anets original goals at combat in GW2 and how it’s stayed.
EDIT: An article on Anets vison of GW2 combat in development: http://gw2101.gtm.guildwars2.com/en/the-game/combat/healing-death/

(edited by Kaaboose.3897)

The Top 10 Things GW2 Needs to Improve.

in Suggestions

Posted by: Kaaboose.3897

Kaaboose.3897

Last week I created a detailed video report on the Top 10 things that I believe are hindering GW2 from becoming the number 1 MMO

http://www.youtube.com/watch?v=XMEq4PAFmnI

I won’t lie, the video is kitten near 40 mintues long (as we not only listed the problems, but possible solutions along with examples of these solutions in other games) so here’s a list of the things we covered:

Number 10: Poor Advertising – 1:01
Number 9: World Vs. World – 2:54
Number 8: Loot and Magic Find – 5:27
Number 7: Personal Story – 8:22
Number 6: Dungeons – 13:48
Number 5: Guesting and Realms – 17:45
Number 4: Events – 21:49
Number 3: No LFG Tool – 26:52
Number 2: User Friendlyness: – 28:24
Number 1: Polish and Optimization – 30:47

So far there has been some great discussion reguarding the points raised on the youtube chat (Yes, sometimes even good chat can be achived there!) as well as over at the GW2Guruforums: http://www.guildwars2guru.com/topic/81976-the-top-10-things-guild-wars-2-needs-to-improve/

I was hoping that the people who take the time to write on these forums would have some points and views to raise as well.
-Kaaboose

EDIT: Okay this thread has gotten rather long now! Don’t think that you have to read the whole thing to qualify a comment! Just leave a post with your thoughts on the list/video.

(edited by Kaaboose.3897)