Showing Posts For Kainis The Mender.3647:
they are not going to make GvG, because they want you to buy the Custom Arena.
to them, if you really want to play GvG without interruption, play in the Custom Arena….
If there is an arena to purchase i would have to question the ethics of Arenanet (assuming this is their idea). sPvP did not deliver nearly the same quality or attention as PvE. I understand we are talking about two completely separate game modes, but sPvP has (my opinion) a rushed feeling.
If anyone remembers Heroes Ascent (8v8 PvP) capture point maps were dreaded by everyone. I remember often my vent channel blowing up with disappointment we were headed to Forgotten Shrines and The Antichamber. Why did they make sPvP JUST capture points? Is it the only mechanic that is viable for the platform?
As for GvG i feel as though it would set forward a revival for the game. Myself i play other mmo’s constantly but participate on the forums just praying for the chance of hearing news of new PvP modes/ new skills, and the possible but yet impossible chance of bringing interchangable weapon skills back. We keep saying “yes” and they just keep ignoring and snubbing the PvP community. Sometimes a step back can be a step forward.
Simple reply is that this game doesn’t have GvG. It is not a feature in the game and officially it doesn’t exist.
Also, knowing how this thread likely go. The name guildwars has nothing to do with GvG, but with the historical event the guildwars, that happened before the timeline IN GW1.
I know a lot of people want an official GvG, but I’m somewhat doubtfull bout how desirable it is. The reason is what happened with GvG in GW1. At start it was pretty popular. but eventually some guilds got better then others. So everyone wanted to be into these guilds and they only took the best cause they could choose. So those guilds only got better. this limited the amount of guilds big time. The tactics for being succesfull where often guildsecrets and kept within the guild. So the knowledge kept very confined within, this resulted in either more guilds leaving the format. In the end there where bout 10 succesfull GvG guilds left and the rest gave up and moved along.
In the current game we have some very good e-sport competitions, but they are not bound to guilds. This promotes groups forming on occassion and that the tactics to win are more spread around.
By the way, besides your own organized GvG, your guild team can participate in those tournaments as well.
I’m sorry but i am going to have too disagree with your statement.
/quote
“I know a lot of people want an official GvG, but I’m somewhat doubtfull bout how desirable it is. The reason is what happened with GvG in GW1. At start it was pretty popular. but eventually some guilds got better then others. So everyone wanted to be into these guilds and they only took the best cause they could choose. So those guilds only got better. this limited the amount of guilds big time. The tactics for being succesfull where often guildsecrets and kept within the guild. So the knowledge kept very confined within, this resulted in either more guilds leaving the format. In the end there where bout 10 succesfull GvG guilds left and the rest gave up and moved along.”
/endquote
There were many successful guilds, ranging from all the world. Such guilds as Rebel Rising [rawr], Delta Formation [DF], Dark Alley [dR] , and Stealing Society [sTs] (none of these said guilds are smurf’s). All of these said guild’s achieved gold trim’s. There are countless thousands that were good and are good that don’t have trim either.
There were no guild secret’s. anyone could press “B” in game and watch there match’s and assimilate there bars. Many did and such became meta’s like rawr’s Hexway, and other balance builds. Everyone knew Chopchop ran a shock axe and Lego ran a PB/PD mesmer. It had nothing to do with these “secret builds” it was player skill. Getting good and getting great ranks.
Competitive PvP was Guild Wars 1 endgame, the sooner Arenanet realizes this the sooner the health of the game will improve. I am simply dumbfounded by there arrogance in thinking PvE is the answer. People ran through PvE just to get to 20 so they can take plush aesthetics into PvP alone (Chaos Gloves, Obsidian Armor, Chaos Axe, Storm Bow). In this games current state GW1 has more of a chance of being a esport than GW2.
Although i do have an axe to grind this evening i am going to use Corrupted Cores and Corrupted Lodestones as my point. Just now i was calculating what i needed for my gift of ice using current prices on the TP to speculate time projection. I had also recently learned that i can make corrupted Lodestones via the Mystic Forge using Mystic Cores(x2) Elonian wine(1) Crystal(1) (x5 per 3 skill points) Crystaline Dust(1) and this recipie will = 1 Corrupted Lodestone. To aquire the 200 that ill need though will also require me to spend 4g more than it would cost me to buy 100 Corrupted Lodestones. Thats right BUM BUM the price for the unfinished recipie to craft 100 Corrupted Lodestones FAR exceedes the price of the target material. My question~~~ why are people trying so hard to sell these cores for so much making them moot to even purchase to begin with. Are they really that rare? So rare that even the Tier 6 version is more common that the Tier 5? Bots? Whats it going to take to get these Lodestones?
these are all subjects i would really like someone to weigh in on. This is something that i thought made Guild Wars 1 original and unique. It manifested in the spirit of not being the alternative (at the time WoW and EQ). Sometimes being different is enough but aesthetikittenhe spirit of difference is something i enjoy through and through and hope to see capes implemented very soon. Made guild unity and a sense of pride that i have never gotten from a game thus far.
Thank You
Kainis