Showing Posts For Kaz.7482:
I don’t have the link, but I recall a dev post about it being fixed at least by next patch.
I don’t know, I’d have to agree with OP. I wouldn’t mind even just one hero-type companion to assist me. I think it’s a good idea.
We already have reasons to visit almost every map (world bosses, quests, altoholics leveling alts, cultural armor, dungeons, etc..) they need to start listening to people who played the game for a long time
Holy Necronomicon, Batman!
I need to start checking thread times before posting… I guess -_-
I thought the “Jan/Feb” was a dead giveaway this topic was old.
If you pick up enough stuff, it won’t all fit, so it goes down the list slowly, giving you time to read.
I don’t. The mechanics give an extra difficulty that needs to be overcome. You take out the NPCs (along with the players) in the way to get to your objective. They also help to buy time against the enemy.
I wish we could set the different chat channels to be custom colors. When it comes to the GW2 UI, there’s nothing customizable about it. After all, it is 2013 and this isn’t a console game.
Just my .02
Customize the UI?! Blasphemy!
In all seriousness, I don’t know why the devs (and a lot of players) are so against it. It’s one thing I really don’t like about the game, the lack of UI customization. It doesn’t have to be anything over the top, I am not asking to open the door to tons of modders, nothing that far – just something more than adjusting the scale and the location of the chatbox and simple stuff like that.
We should really be able to move our abilities around and put some things like food on our bar, and move our health orb and energy bar as well.
The UI in an MMO is, in my humble opinion, something very personal. The devs should give us a bit of freedom with it.
Like in the first game?
This topic seems so familiar…