Showing Posts For Kendayar.7308:

It's not the zerker meta, it's might stacking

in Fractals, Dungeons & Raids

Posted by: Kendayar.7308

Kendayar.7308

You just contradicted the heck out of yourself.

You first open your comment by declaring that the problem lies in with the current meta involving berserker gear and then at the end you admit that it has nothing to do with the “problem” by saying that the next best option would take its place.

it came out better in my head. it was more accurate of me to open with blaming the conditions that created the meta instead of the meta itself.

but yes, i do agree with everyone that the zerker meta is just a symptom of the issue.

It's not the zerker meta, it's might stacking

in Fractals, Dungeons & Raids

Posted by: Kendayar.7308

Kendayar.7308

It is the zerker meta. This is what happens when there is a game with no tanks or no healers. There is only damage. Nothing else matters but how fast something can die.

They don’t want healers so healing power is a joke stat. They don’t want tanks so high toughness/vitality is a joke combination.

Anet thought they were changing the world when they left the trinity behind and all they did was remake Monster Hunter.

Unless power, precision and ferocity get removed from the game entirely, berserker’s will be the best damage combination. If it is removed, the second best damage combo will take it’s place.