Showing Posts For Kenpachi Zaraki.8796:

Returning Player Looking for Staff Ele Help!

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Posted by: Kenpachi Zaraki.8796

Kenpachi Zaraki.8796

Hello! I haven’t played GW2 in a long time, but I’m looking to get back into it. My main is a level 80 ele. I always used to run staff with a focus on water (healing) and earth (condition damage). I’m assuming this build isn’t viable anymore, as I don’t see anyone using it here. My current gear is all COF dungeon armor with power/vitality/condition damage and water runes for healing increase. I don’t have ascended gear, as I haven’t played since it came out

I would GREATLY appreciate any and all advice on running a PvE build. I don’t do PvP/WvW, but I really like doing dungeon runs and fractals and stuff like that. I’m still hoping it’s possible to run a good healing/condition damage build, but if it’s not I’d prefer a full damage build to healing.

Thanks in advance for your help!

Are Elementalists about to be Nerfed (again)?

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Posted by: Kenpachi Zaraki.8796

Kenpachi Zaraki.8796

I can see that most of the people supporting nerfs are PvP’ers. My main concern is that I don’t PvP, I mostly do dungeons and events with my guild members. The one and only reason that my elementalist is good in dungeons is because I can deal a large amount of AoE damage with staff, making those toughened-up dungeon mobs much easier to deal with. I run 30 earth, 20 water and 20 arcane, so I have some decent support and control abilities as well. If they nerf Eles because the D/D build is considered OP in PvP, what will happen is that our class will become virtually useless in dungeons/PvE, just like engineer I hope that PvP is not the only concern for the designers because Guild Wars 2 was supposed to be more focused on working together, not battling each other. It’s not WoW.

Are Elementalists about to be Nerfed (again)?

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Posted by: Kenpachi Zaraki.8796

Kenpachi Zaraki.8796

I couldn’t agree more! For the longest time, I’ve heard people talking about how certain classes (ele among them) need BUFFS not NERFS! But all they do is nerf this and that until all classes but the stereotypical heavy hitters are too weak to be fun to play.

AoE nerf, brace yourselves

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Posted by: Kenpachi Zaraki.8796

Kenpachi Zaraki.8796

I just posted another thread asking about this, but then I saw this one (sorry, not on the forums much). I personally am very concerned about what this will do to PvE, since I only do PvE and dungeons with a staff Ele as my main. It seems that all the nerf talk is based on PvP, but as many people pointed out earlier, that is a unbelievably STUPID thing to do! The only thing that makes Eles good in PvE is their AoE skills, and I’m tired of people complaining that something is OP in PvP and so that class has to be ruined in the main game. We’re already seeing a trend towards all warrior/guardian groups for dungeons, and unless they plan on giving Eles a SERIOUS health/toughness AND damage buff to make up for losing AoE effectiveness, that class (like engineer before it) is going to die

Are Elementalists about to be Nerfed (again)?

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Posted by: Kenpachi Zaraki.8796

Kenpachi Zaraki.8796

I was just checking out the engineer forums, since I’m starting one soon, and saw a lot of hubub about Anet nerfing all AoE skills? I run a staff ele focusing on condition damage, so I may not take a huge hit, but D/D builds will get pounded hard, I hear. It looks like many people are already moving toward all warrior/guardian groups because all of the useful skills for the other classes keep getting nerfed to the ground.

Anyway, I’ve heard some say that it’s a sure thing, some say that Anet only said that they were “taking a look” at AoE nerfing, and some say that AoE will do less damage against single targets (why?), so if anyone has some solid information I’d love to hear it. I love eles, but with so many of their attacks being AoE making them do less damage the fewer enemies there are is like saying, “your class is already squishy, but to do your best damage you HAVE to fight large mobs.” I run mostly PvE, so I have a hard time understanding why all the nerfs seem to be based on PvP. Everyone knows that a heavy class is meant to take down single targets fast, but the ele’s single target damage already pales in comparison to warrior, guardian, and even ranger and thief. Just because a class can deal damage over a larger area doesn’t make them OP! I mean, the warrior and guardian already do more damage than any other class, but it seems like every time someone comes up with a build on another class that can equal the heavies, Anet says “can’t have that!” and they are promptly nerfed. I may be wrong, and I’m not on the forums much, but I haven’t heard of any major warrior/guardian nerfs….

Ok, rant over Please nobody get too angry with me if I sounded too whiny, I’m just a player who thinks that the game should be more about having fun with whatever class you choose, we all know how constant nerfing can make a game fun only for the elites who devote most of their life to it (until their class finally gets nerfed, that is :P)

Best Elementalist Dungeon Build?

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Posted by: Kenpachi Zaraki.8796

Kenpachi Zaraki.8796

I’m about to hit level 80 and my guildmates and I are eager to start earning those dungeon tokens I’ve been using a condition damage build in PvE so far, using Carrion gear and my primary weapon is Staff. I was wondering if condition damage builds are viable in dungeons or if I should go with something else. I’ve pretty much focused traits in Earth, Water and Arcane. I haven’t bought my final stat book yet, so I can change those if I need to. Also, what dungeon armor should I be trying for? Looks don’t matter, just the stats. Thanks for taking the time to give advice!

Best Elementalist Dungeon Build?

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Posted by: Kenpachi Zaraki.8796

Kenpachi Zaraki.8796

I’m about to hit level 80 and my guildmates and I are eager to start earning those dungeon tokens I’ve been relying on condition damage so far, primarily using Carrion gear and Staff as my primary weapon. I was wondering if condition damage is a viable build in dungeons (with a full party, of course) and also which dungeon armor I should be trying for? Thanks for taking the time to give advice!

Bandits Spamming Launch

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Posted by: Kenpachi Zaraki.8796

Kenpachi Zaraki.8796

Please fix this soon! I can’t continue my character’s story mode because I can’t defeat a group of bandits who (as everyone has said above) spam their most powerful attacks constantly. When fighting a bandit rifleman I literally cannot get up off the ground.