Showing Posts For Kensei.6197:
Aaand last but not least, ladies and gentlemeeen, 1 sec casting time yet!
No words about this…“improvement”. Simply no words.
Nice guide, just one lil’ thing:
Can you please show us which utility skills and traits we should choose for each build?
So we can compare our build with yours.
I was trying a burst dmg build with axe/focus and dagger/horn, but i don’t really know which utilities i should go for.
Thank you!
Cloack and Dagger is hard to land, also the animation is so slooooowmotion.
My bad decreasing CnD to 4 sorry!
Hi guys! Today i want to talk about the D/D (dagger and dagger) weapon set.
During the last week i saw a lot of players killing almost everyone just by spamming Heartseeker (HS).
I am playing thief since BWE1 and i love this class, but i feel that those Heartseeker/Pistol Whip builds are making Thief very similar to Greatsword Warriors.
The point is HS needs only 3 initiative, where cloak and dagger (CnD) is 5 INI and HS does quite the same damage of a Backstab ( if you consider that BS needs you to be in stealth and behind your target), so everyone goes for HS spam.
So if you:
- Increase INI cost of HS to 4
- Decrease INI cost of CnD to 3
- Make CnD cloak you THEN dagger your opponent, maybe adding a trait to Shadow Arts for example, and making you cloack even if you miss ( your backstab will be weaker because vulerability hit missed your opponent)
I’m pretty sure that thieves will play to get backstabs instead of HS, and then finish off their opponents with a single HS cast at 25% Health.
This slows up the burst damage and makes the thief more stealthy and hard to catch.
One last thing, nerfing high damage skills like HS or PW will be geat…but only if you raise thief’s toughness/armor.
I hope you enjoy these ideas, so that we can enjoy a fair and balanced Backstab Thief.
Have a nice day and don’t forget to reply!