Showing Posts For Kirito.8706:

Feedback/Questions: The Wardrobe System

in Guild Wars 2 Discussion

Posted by: Kirito.8706

Kirito.8706

Whilst there’s a lot of hype around this idea, there’s still a lot of things about it that I don’t like.
The foremost being that it is even going to cost. Now, I see a lot of people comparing this update to the wardrobe system in DC Universe, which allows players to switch between previously collected costume pieces on the fly, without incurring any charges what so ever. Of course, we have to consider that whilst this is true. Guild wars also offer nearly every feature in the game for free whilst DC Universe requires a paid subscription in order to unlock the best content it has to offer, but lets not stray away from the topic here. Guild Wars has a perfectly good reason for charging player to change to another costume piece they have collected in their respective players wardrobe. However, what I will say is. I can’t see it working when a player is incurred charges every time they want to make a change to his or her costume. I mean, I can understand the first time you change a piece exotic armour to look like that ascended sword you worked so hard to make. Or visa versa (because who is going to make an exotic look like an ascended they have) But to walk around for a while and think, eh…I want to go back to how I looked before, now that I have walked around a little I kind of miss the look I had before. But, that is going to cost me again! So I guess I’ll stay looking like this, which I now see as a mistake. Maybe I shouldn’t jump in a pay for the transmutation charges so hastily next time?

Now, if you wasn’t charged for changing back into your old costume. Say, if the change was a one time payment per character for each piece of armour?
So, if you want you ascended sword to look like a cool exotic you liked. You gotta pay, but you want that same skin on the armour for your other build! Well that’s free!

Ah, but I don’t like it anymore Oh, but it’s free to change back to how I looked before as well! :O In which case, I don’t have to think twice before using up transmutation charges on another costume! And whilst I’m at it, I think I might just work towards unlocking all the costume pieces for this particular character.

I think this approach will not only be more profitable, because the encouragement to purchase more and more transmutation charges to permanently unlock more and more armour skins would just be overwhelming! I know that this this new wardrobe feature (although I am excited to see it) is not going to fix the problem people have with lugging around several different sets of armour so they can enjoy different looks. It will indeed make things easier! Which I guess is what ArenaNet state was the reason for this update. But I still can’t help but feel like this isn’t going to make me get the actual best out of my character knowing that every skin change for my armour is at the risk of being a waste of money. Since for most people, it does take a good while running around in their new skin to realise “Eh, I don’t really like it” Personally, that is exactly what prevents me from putting my hand in my pocket to but transmutation Shards in the first place!

Of course, this is only my humble opinion. But I really do feel that people are going to be a lot more interested in collected armour pieces and buying Transmutation Charges if it’s towards permanently collecting those armour sets. I mean, Look at it this way. Would you bother collected a whole bunch of dyes if you had to pay every time you applied them? Fortunately with dye’s you only really need to pay the first you buy them, which is why they are such a success. Whether it’s brought with in game currency, or through random dye sets purchased within the gem store. I don’t know, I just know that me, personally. I’m going to be kind of afraid when it comes to changing my armour over, regardless of being able to preview it before hand purely on the notion that, It’s going to cost me even more if I don’t like it :P

Greatsword Rush attack bug

in Bugs: Game, Forum, Website

Posted by: Kirito.8706

Kirito.8706

I’m not sure if it’s just me or anyone else that is getting this issue. It’s probably minor to some but it keeps getting me killed against world bosses and against heavy mobs within the game.
My playstyle against mobs and particularly against bosses is that I liked to run circles around them, jump back with a dodge or attack through them with 3 and then charge back into them with 5 (Rush) annoyingly, it seems that this attack should say in the description something like.
There’s a 50% chance your warrior will decide he wants to run into the enemy with his face and not do anything. Annoyingly, it doesn’t really seem like the attack can be interrupted, which annoys me even more when you’re running into a boss hoping that the attack is going to land so you can quickly evade whatever returning blow he’s going to deliver. Instead i find myself taking more damage than it’s even worth dishing out with this attack. At the moment it just seems that the only use it has is getting me around the map, which is a shame because not only does it zip me straight to my enemy during combat (which is useful) but it also deals a nice amount of damage (if it decides to hit) if it doesn’t, you’ve got a problem because you’ve left yourself open for a good 2-3 seconds.

Now some might say, don’t use it as an attack. I have tried neglecting its existence.
Sometimes I can’t resist, I mean. It’s there for a reason, right? And other times I accidentally press the wrong skill on the keyboard, which whenever it’s another skill I make this mistake with, it’s fine. But when it’s that one. Disaster, because there’s a chance I might end up trying to attack with my face again -_-

After messing around a little bit more, i find that this only happens against certain bosses. Mainly the larger ones that deal more damage. Doesn’t really make it any less annoying.

(edited by Kirito.8706)

medium armor costumes as a warrior?

in Guild Wars 2 Discussion

Posted by: Kirito.8706

Kirito.8706

I can understand with the whole mixing heavy costume pieces with light armor pieces could well cause horrible clipping issues and probably other graphical problems. But it wouldn’t take a genius to figure out that mixing heavy cosmetics and light cosmetics will cause issues on top of it just, not looking right O_o
I don’t think it’d take much to implement a warning when you mix them saying something like "warning, wearing “bla bla light armor with bla bla heavy armor could cause graphical issues such as clipping bla bla” you get the gyst.
It just think it’s a little game breaking that I personally think all the medium armor cosmetics look much better than heavy armor cosmetics (in my opinion) some people might not really care about the look of their character and more about the world around them but that doesn’t cater for the others that do care about the look of their character, after all. that’s why cosmetics existed in the first place, right?
For me this just feels like I have to sacrifice something in order to get the experience I want from the game. In order for me to get the cosmetics and the look I want for my character I have to be a thief, or another class that wears medium armor. But for that I can’t play the style I enjoy and I can’t wield a Greatsword, I could also play a Mesmer, enjoy the look of a Greatsword on light armor cosmetics and suffer the horrible gameplay a Mesmer has a Greatsword (I will point out that what I say about Mesmer Greatsword gameplay is entirely opinionated, it’s just personal preference really)

medium armor costumes as a warrior?

in Guild Wars 2 Discussion

Posted by: Kirito.8706

Kirito.8706

See, I really like the look of the Medium armor costumes skins in the store but it does say “can only be equipped by characters that wear medium armor” which I don’t.
if that is the case, that kind of sucks =/ I mean, personally I don’t like the look of any heavy armor skins in the store, but a few medium and light armor skins look absolutely amazing.
It’s not like being able to skin heavy armor to look like medium armor would be game breaking in any way, since they all only serve a cosmetic purpose in the game. Some might say “be a thief” or something, which I could. But I want to wear assassin themed clothes whilst lugging around a massive Greatsword, I’ve seen it preview and with that particular skin it looks like that combination was just made for one another. Plus, all other classes just aren’t my play style =/