Whilst there’s a lot of hype around this idea, there’s still a lot of things about it that I don’t like.
The foremost being that it is even going to cost. Now, I see a lot of people comparing this update to the wardrobe system in DC Universe, which allows players to switch between previously collected costume pieces on the fly, without incurring any charges what so ever. Of course, we have to consider that whilst this is true. Guild wars also offer nearly every feature in the game for free whilst DC Universe requires a paid subscription in order to unlock the best content it has to offer, but lets not stray away from the topic here. Guild Wars has a perfectly good reason for charging player to change to another costume piece they have collected in their respective players wardrobe. However, what I will say is. I can’t see it working when a player is incurred charges every time they want to make a change to his or her costume. I mean, I can understand the first time you change a piece exotic armour to look like that ascended sword you worked so hard to make. Or visa versa (because who is going to make an exotic look like an ascended they have) But to walk around for a while and think, eh…I want to go back to how I looked before, now that I have walked around a little I kind of miss the look I had before. But, that is going to cost me again! So I guess I’ll stay looking like this, which I now see as a mistake. Maybe I shouldn’t jump in a pay for the transmutation charges so hastily next time?
Now, if you wasn’t charged for changing back into your old costume. Say, if the change was a one time payment per character for each piece of armour?
So, if you want you ascended sword to look like a cool exotic you liked. You gotta pay, but you want that same skin on the armour for your other build! Well that’s free!
Ah, but I don’t like it anymore Oh, but it’s free to change back to how I looked before as well! :O In which case, I don’t have to think twice before using up transmutation charges on another costume! And whilst I’m at it, I think I might just work towards unlocking all the costume pieces for this particular character.
I think this approach will not only be more profitable, because the encouragement to purchase more and more transmutation charges to permanently unlock more and more armour skins would just be overwhelming! I know that this this new wardrobe feature (although I am excited to see it) is not going to fix the problem people have with lugging around several different sets of armour so they can enjoy different looks. It will indeed make things easier! Which I guess is what ArenaNet state was the reason for this update. But I still can’t help but feel like this isn’t going to make me get the actual best out of my character knowing that every skin change for my armour is at the risk of being a waste of money. Since for most people, it does take a good while running around in their new skin to realise “Eh, I don’t really like it” Personally, that is exactly what prevents me from putting my hand in my pocket to but transmutation Shards in the first place!
Of course, this is only my humble opinion. But I really do feel that people are going to be a lot more interested in collected armour pieces and buying Transmutation Charges if it’s towards permanently collecting those armour sets. I mean, Look at it this way. Would you bother collected a whole bunch of dyes if you had to pay every time you applied them? Fortunately with dye’s you only really need to pay the first you buy them, which is why they are such a success. Whether it’s brought with in game currency, or through random dye sets purchased within the gem store. I don’t know, I just know that me, personally. I’m going to be kind of afraid when it comes to changing my armour over, regardless of being able to preview it before hand purely on the notion that, It’s going to cost me even more if I don’t like it :P