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World bosses dying too fast [Merged]

in Guild Wars 2 Discussion

Posted by: Kitedyou.1720

Kitedyou.1720

The world bosses in this game are a joke. I have never seen an entire group of people wipe or lose more than 20% of the players (dead). The bosses need mobility, tethered of course (but a huge tether).

In DAoC it wasn’t uncommon for a whole zerg to be whiped because a boss clobbered them. The unpredictability of the boss is what makes the event fun; the loot afterwards is just the icing on the cake.

In this game, everyone just stands in a “safe spot” and afk’s while their toon AA’s the boss…lame.

Does anyone else feel the same? If not, why? Please be constructive.

Sea of Sorrows
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer