Showing Posts For Kolya.8032:

HoT maps reset on me

in Bugs: Game, Forum, Website

Posted by: Kolya.8032

Kolya.8032

It looks like a standard automated mail acceptance response confirming your most recent submission to your ticket. I’m not sure what you want from it since it’s just an automated filter.

there is really no love for turrets huh?

in Engineer

Posted by: Kolya.8032

Kolya.8032

I run with grenades/thumper/rocket/supply drop.

Very Important: Keep in mind that when you go explosive on rockets, it changes from a direct-fire mode to a ballistic-arc mode. At point black, the effect is negligible, but the further away the target is from the turret, the higher the arc becomes and the longer the travel time. In small enclosed spaces, this could result in the rocket impacting the ceiling and wasting the shots, so watch the environment and situation.

For my tactics, turrets aren’t really a primary damage source, but a tool for controlling battles. If things start getting out of hand, I drop a thumper and see if the mob will focus that instead (don’t thump it, you want the mob ON the turret, not away from it and loose). If that doesn’t work, drop rocket point blank and knock them flat with explosives, let that run out, then drag it to the thumper for a knockback. That should have bought a few precious seconds and the rocket is well on its way towards a second volley already. If things jump into the express handbasket to hell, drop the crate for an extra stun, and hopefully the extra random turrets provide additional damage/immobilize/pull hate.

Turrets work great in Story missions and DEs where you have choke points and wave action. Drop the thumper in front or in a choke, let the mobs pile on it for a couple seconds, then start raining grenades on them. Keep the rocket in back and trigger explosives when the big mob arrives to keep the thumper alive longer. Sometimes for veteran mobs, I run up, drop a thumper at its feet, and roll away for distance. Give it a couple seconds to work its magic and rain grenades. Depending on how confident I am, I may or may not bother with dropping rocket near myself. Pop explosive if I’m worried about stretching the thumper’s life out, or if it runs up to me.

Turrets in general, and thumper in particular are also great for drawing attention when running away. Drop it while running, and don’t look back. If it hasn’t sacrificed itself for you in ~10 seconds, detonate it so you restart the timer.

Side note: turrets seem to track the target closest to them. They also can target destructible objects which seem to have a placeholder in the world even when they are not currently present. Combining the two causes some very frustrating situations where turrets are virtually useless unless utilized at near point blank range, or away form where you would ideally have deployed them, so be aware of the environmental impacts and watch what they are shooting at.