Showing Posts For KrayTsao.5604:
Whoa!
How much do I pay to unlock these if these changes are implemented?
I thought this is the official trailer? Not the one you showed.
It shows the daredevil’s ability and features rather well.
I blame neither case of getting hit on the OP. If you look at the video closely, the first one show test of faith effect disappearing, you can’t really say it’s the player’s fault when the game is not working. The second case, OP is clearly rolling on the floor when he cross the border but still receive 7800 damage.
DH is like the boss in PVE, he just preforms actions so simple that an AI can do it, and still nuke people.
I count dragonhunter, warrior and thieves, DH +1, warrior -1, thief -1.
The team with the highest number will get my prediction win.
This is not 100% accurate though.
I believe that the OP is a decent human being, he is just salty and want to vent. If he is actually a jerk, he would have just gone afk instead of being here and ask for our justifications to not to go afk.
To the OP, I know you love your sword dagger and you really like the game, but when you get upset about it, maybe you don’t like it that much after all. Don’t take the game so seriously, it’s a silly video game where people put down spinny swords and summon zombie monsters. Just make sure you have fun, ok? No need to play if no fun was had.
IGN: Reidri
Thief type: scholar
Server: Henge of Denravi
Experience: I’ve been playing on and off since launch, I pretty much do PvP exclusively.
Caed says “screw thief”.
He didn’t say screw, he said it more passionately, but I sugarcoated it a bit.
Just curious… where/when did he say this? I want to check it out. Thanks! :-)
http://www.twitch.tv/narcarsis/v/22231491
He played thief for a match, and proceed to play ranger after that because he “Didn’t rage swap, so he deserved to play ranger”
Well, you have to look further into it than just comparing pure numbers.
For the instance when a thief is fighting a warrior, the thief have tools to mitigate the damage that comes from the warrior. You can whirl in smoke field to blind, hide in stealth to wait out the endure pain, etc. Your post illustrates how the thief can’t just trade damage to win against the warrior. It might be harsher on the thief, since the incompetent warrior will always win if the thief is just as incompetent.
My point is, you have to take account the tool that is available to the class rather than just its damage and health numbers.
I’m by no means saying the tools that are useful against warriors are useful against other classes, not every thing can be dodged or blinded, like instant activate skills (close range shatter) and hard hitting skills that are hard to distinguish from autos. (grenade barrage, ranger wolf knockdowns) They can only be avoided by luck, not by skill
If you’re searching for a no stealth possibility, you need to look for a tool that is versatile enough to be useful against most things, which will help you survive and deal damage. Like the guardian’s instant cast meditation heal, or the eles’ might stacking combo with signet of restoration, or the warrior’s having just plain more damage and more health.
I know this is a lot to read, but this is what I discovered when I’m trying to do a no stealth build. I hope you have fun creating such build. The best I come up with is using soldier amulet and Impacting Disruption, basically trolling people with CC while dodging all the time.
https://www.youtube.com/watch?v=a1KGHjYkl7w
I played the build for a few matches while trying out different tweaks, first off, I have to say that matching SOM with lotus training is a great idea, it give you quite substantial amount of healing while you dodge, 9 × 177 max, and it’s going to heal that much very often.
This build have very respectable sustain when you can consistently hit things. The damage you deal isn’t bad either, with lots of AOE condition damage, you can choose between using choking gas for more SOM proc, or cluster bomb for more bleed damage. The damage is spread between bleed, torment and poison, couple with the constant cripple, this makes it harder for certain classes to cleanse the condition you put on.
The biggest weakness of this build is how vulnerable to CC it is, with only 11k health, being instantly downed is quite a possibility, which is why I swapped out Bandit’s Defense in favour of Shadowstep. After blocking with Bandit’s Defense as you stun break, you’re locked into a kick move, which can and will get you killed. hard to catch does give you one free chance to live though, so it isn’t too harsh.
Another weakness is condi bomb attacks, with one trick and Agility Signet plus your dodges, it takes too long to remove multiple conditions, it becomes a gamble, if RNG decide to remove 1 stack of torment instead of 5 stack of burning, it’s going to hurt a lot. Slotting shadowstep does help alleviate this issue.
I also slotted Daggerstorm for elite, the health you gain from Daggerstorm is quite substantial, while it make you immune to your biggest weakness, CC.
This build highly rely on hitting things to keep your health up, this makes kiting very strong against this build. the shortbow aoe can’t do much to people who are kiting, they only need to step out of the poison field, and not stand near you for your cluster bomb to be useless. you can’t really out damage your foe with your sword either, as it is more of a survival tool in this build. It’s not a big downside though, as you can just LOS away until the enemy stand on the point.
I did try using Dagger/Dagger instead of sword, but Death Blossom has poor range, poor aoe, and poor evade. Death Blossom so bad. I’d say use either S/D if you’d like the potential boon strip. or S/P for more CC, and a really good heal if pistol whip connects.
I put up a video with a clip that I believe showcase the strength and weakness of this build quite well.
www.youtube.com/watch?v=w3v2i9RDbeA
We didn’t do well on the match, but I do think this showcased the build quite well, and its potential to contest a point for a long time, even a DD ele can’t 1v2 forever, so I don’t consider eventually ding to be a failure.
I’m testing out the idea of a bunker thief lately too. the best I’ve come up with so far is a bruiser build utilizing Pistol Whip and high endurance regen for invulnerability up time and lots of CCs. I had pretty good success on it, but I still find it hard to sustain a 1v2 for a extended period of time.
The idea of using high toughness and healing power with leeching to maximize effective HP sounds very exciting to me. I will be playing with this build and tell you how it turns out later
Stuck in matchmaking queue as well :/