Showing Posts For Krozzy.4608:
It would be awesome if someone else continued this project. Make changes as you feel. I have a very very busy couple weeks ahead of me and not much time to play.
Thanks for all your input!
That’s a good idea Mammoth.
this is taken in spvp matches.
in spvp its not as simple as kill the other guy
you get glory for lots of things.
a thief, excels at killing someone,a nd then is weak for a while. they have no real aoe (which is easily abused in spvp).
its simple, some of these classes can simply accumulate glory better/faster then others, this doesnt directly correspond to its power level as many players percieve power.
Right, But we are looking at points only. Because there is no 1v1, 2v2, or any form of deathmatch, there is no need to look at how “powerful” a class is. Rather, we look at how the class performs in points, (nutrualize, capture, participating in kills).
Even still, this does not show how the Class performs, but more likely what kind of players play the classes. This can easily be seen when looking at the Mesmer, supposedly one of the best classes. It is easy to tell that many new, bad, and fotm people are doing sPvP as mesmers.
Yeah, I understand what you mean, But I don’t usually play more then a few matches back to back. I don’t smoke in my computer room so I usually leave the server for 10 minute break every 3 matches. (PvP makes me chain smoke, lol)
@Angry Flying Squirrel,
hmmm.. how do I tell?
Have you been doing this between servers?
The reason I ask, is if the data is taken only from a few servers than the data is likely wrong.
For instance, if you took 10 of those games from the same server (going back to back), the classes make up is likely to stay very similar from game to game. Moreover, it could account for various rankings. One good player in multiple games would skew the average points for that class.
The games are from a couple weeks worth of playing. I usually only play 2 or 3 matches at a time. I am on the Stormbluff Isle server.
(edited by Krozzy.4608)
Percent of players getting the highest score overall
example: of the 70 rangers seen, 6 of them were seen with the best score, or 8.5% of the time somebody is playing a ranger.
Ranger: %8.5
Mesmer: %5.3
Warrior: %9.2
Thief: %1.6
Elementalist: %6.5
Engineer: %9.4
Necromancer: %14
Guardian: %4.8
Some interesting Facts:
Necros are on top the most As Angry Flying Squirrel said two posts down, I think Necros have a talented player base, because they scare away newer players. All this goes to show, at least to me, is that Necro is indeed a perfectly fine class to play.
Thieves are only on top 1.6% of the time I think this may have a lot to do with how Thieves played. They do best bursting down players in between capture nodes, so I’m thinking they miss a lot of neutralizing and capture points. And yet, they have the second highest Average score at 113 points. No doubt this is because of their ability to kill other players 1v1.
this is taken in spvp matches.
in spvp its not as simple as kill the other guy
you get glory for lots of things.
a thief, excels at killing someone,a nd then is weak for a while. they have no real aoe (which is easily abused in spvp).
its simple, some of these classes can simply accumulate glory better/faster then others, this doesnt directly correspond to its power level as many players percieve power.
Right, But we are looking at points only. Because there is no 1v1, 2v2, or any form of deathmatch, there is no need to look at how “powerful” a class is. Rather, we look at how the class performs in points, (nutrualize, capture, participating in kills).
Even still, this does not show how the Class performs, but more likely what kind of players play the classes. This can easily be seen when looking at the Mesmer, supposedly one of the best classes. It is easy to tell that many new, bad, and fotm people are doing sPvP as mesmers.
(edited by Krozzy.4608)
Over the last couple weeks I have been taking screen shots of the score board at the end of each sPvP match, and then compiling them. This should be interesting.
A couple quick notes:
1. I play a warrior, so those statistics are most likely screwed.
2. I play most at night anywhere from 7pm to 3am eastern.
3. This is not a class balancing thread.
4. This is not a class balancing thread.
Let’s start with some raw stats:
NS = number of times seen
BOS = number of times seen with the best overall score in a single game
BTS = number of times seen with the best score on their team in a single game.
Average = average points scored per player
Ranger:
NS: 70
BOS: 6
BTS: 11
Average 106
Mesmer: NS: 76, BOS: 4, BTS: 9, Average 93
Warrior: NS: 97, BOS: 9, BTS: 16, Average 112
Thief: NS: 60, BOS: 1, BTS: 7, Average 113
Elementalist: NS: 61, BOS: 4, BTS: 6, Average 104
Engineer: NS: 64, BOS: 6, BTS: 9, Average 100
Necromancer: NS: 50, BOS: 7, BTS: 11, Average 127
Guardian: NS: 62, BOS: 3, BTS: 7, Average 103
Some Interesting Facts:
Most played class is the Warrior. That is most likely because I play a warrior and therefor there is at least 1 warrior every score board. But, even without that, I do think that it is the most popular class.
Least played class is the Necromancer. This comes to no surprise because every is saying that they are no good.
Highest average score per player is the Necromancer Wait what? I thought they were no good? and yet they have an average of 127. The next highest is the Thief coming in at 113.
Lowest average score per player is the Mesmer This is hard to believe because I think they are the best class. But I think I know what is happening here…Since everyone talks about how good they are, you have a lot of “Bad” players PvPing with Mesmers hoping to have the edge.
More Stats on the way in a bit! Check back in a couple hours!
Proof of scores: http://www.mediafire.com/?87w3oeirqw35he3