Showing Posts For Kryld.2813:

Medkit analysis and suggestions

in Engineer

Posted by: Kryld.2813

Kryld.2813

The #1 should have a bigger radius/range and increased healing power (and heal for a lower amount the engineer) (something else too ?)

In my opinion the #2-5 skills should have the same effects but they shouldn’t be some “packs” we drop : it’s a waste of time, we have to aim, throw it and someone has to pick it up, all that just for a little amount of heal/boon.
They should be AoE skills with 240/300 radius that have the same effects, maybe a little more powerful.
But please, no more packs on the floor with the Medkit.

I really like the idea of iKeostuKen.2738 with increased reviving speed while holding Medkit

(edited by Kryld.2813)

Asura Scrapper Sculpture

in Community Creations

Posted by: Kryld.2813

Kryld.2813

Woaw that’s nice. I want to make the same now ^^
Was it hard to make a figurine like that ? Did you use wire for the stucture ? Do the apoxie sculpt need firing or just a drying ?
Thanks

Cool sound effect, Medkit changes incoming?

in Engineer

Posted by: Kryld.2813

Kryld.2813

+10000, completly agree with you, I would really enjoy my Engi become a REAL healer.
The Medkit could be so much more than what it is now, and put Engineer as a good potential healer.

Function Gyro With Field

in Engineer

Posted by: Kryld.2813

Kryld.2813

Even with the effect you suggest, the function gyro still not look as a class mechanic.
It should have other effects like maybe get “scrap” from the ground and use it. We can also imagine that it could cut/mine, interact with the environment (…) or have something to do with the toolbelt skills. There is so many ideas.

The Problem with Kinetic Battery

in Engineer

Posted by: Kryld.2813

Kryld.2813

I think you are right Dirame, the “proc time” should be the same as the internal cooldown. This trait has a good potential but those 8-10 seconds (?) are just too short

Mortar kit details

in Engineer

Posted by: Kryld.2813

Kryld.2813

Is it me or does the Mortar just end up being a charrzooka?

They’re still working on it, so i guess it will change.

But, I’m a bit scared about de radius of the mortar shot .. 120 radius, it’s our grenade. I thought it will be 240 at least ..

Hobo Sacks: A Terrible Fashion Statement

in Engineer

Posted by: Kryld.2813

Kryld.2813

I’m not sure if it has been say, but there’s the same problem with the shield which covers your back piece when it’s off. Any fixes for that too ?

F5 Elite Racial Skills

in Engineer

Posted by: Kryld.2813

Kryld.2813

Will we get F5 toolbelt abilities for racial elites ? I guess yes, but not sure

-Kryld-

Let's see some thief pics

in Thief

Posted by: Kryld.2813

Kryld.2813

My Sylvari thief

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