Every one likes to point out the problems in the spvp of GW2, but few are willing to think about a solution. So instead of pointing out what I think is going wrong I decided to give my input on how to improve the spvp experience in GW2. Please keep in mind that this is just my take on what I believe that can be improved in the game and any constructive coments and sugestions are highly appreciated.
So lets go straight to it:
– Make all games 5v5. Eliminate 8V8s.
– Remove the option of choosing pvp servers. Create a hot join option for each map. Allow players to queue solo or as a group of max 4. Allow player to play along side their their friends instead of against them.
– Matchmaking teams in the hot join according to the a rank of players, somewhat of a handicap type system where you would always face opponents the same level as yours. (Queuing as a group should raise your handicap some how so a organized group either faces another organized group or simply way more experienced player.)
– Demand a full group of 5 in order to queue for Free tournaments.
– Create 5 tiers of Paid tournaments: 1 ticket tier, 2 tickets tier, 3 tickets tier, 4 tickets tier and 5 tickets tier
– Award 2 tickets for winning and 1 for placing second in a free tournament. Plus glory and rank.
– Award player tickets for winning or placing in paid tournaments in order to use the tickets to keep players at the tier that best suits their skill level. If they constantly win they will have plenty of tickets to move up the tiers, thus be eligible to winning better rewards. If they constantly lose they will run out of tickets and will have to play at lower tiers, leaving this way the top tiers for more competitive players.
– In order to keep players from exploiting the system and farming lower end tiers each tier would have a “ticket cap”, once that cap is reach the player would not gain any rewards at all from that tier. (ie.: Say that the ticket cap for tier 1 is 25 tickets, now any players that has accumulated over 25 tickets would not be eligible to gain any rewards from winning or placing in a tier 1 tournament.) To make that work the tickets would have to be account bound and shown as currency, not destructible.
I believe that this system would create a more enjoyable experience for player at all levels and a way more competitive and fun spvp enviroment.
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