Showing Posts For LadyEllie.1647:

Difficulty vs. level while doing our personal stories

in Personal Story

Posted by: LadyEllie.1647

LadyEllie.1647

you won’t learn unless you try. GW2 forces you to learn it and I actually think that’s very cool. It doesn’t take you by the hand, you have to think and work for it. I’ve been able to do all of my personal story quests on my own and most of them I was one of two lvls below the recommended lvl. It’s all about practice and thinking of what you’re class can do. I also sometimes had to stop and think for a minute of what weapon and what utility skills fit this perticular fight best, change to those and then I usually got it. Doing that is a big part of GW2, not just in quests but dungeons too. Change weapons based on the situations, switch your utility skills if needed, makes all the difference in the world.

Dungeon trash HP etc...

in Fractals, Dungeons & Raids

Posted by: LadyEllie.1647

LadyEllie.1647

The hp is high, but that’s why boons are so important. A few stacks of might or some additional crit chance/dmg and it’s fine. Boons are very underrated and most people seem to think they don’t change much but trust me, they do.
As my guardian, I get out my staff, give my allies a few stacks of might, then use my shouts to give 33% dmg reduction and we kill the trash. Boons are amazing and if everyone realised that dungeon runs would go a lot smother.

I feel that Dungeon difficulty is fine

in Fractals, Dungeons & Raids

Posted by: LadyEllie.1647

LadyEllie.1647

I agree, no nerf