Showing Posts For Lake.9842:
I was going to do a point by point but I couldn’t. I mean I just disagree. I don’t think you’re wrong with your points, I just — if I had my way — would design the sword exactly the way it is right now. It’s very important to how I play that it stay the way it is. Everything many people view as a negative is a positive to someone who likes the sword.
Can you explain this please?
I recently starting playing ranger and it seems to me that the sword is actually a really low skill cap weapon that basically involves watching your character be locked into an auto-attack animation until whatever you are hitting is dead. (Note, I do know that the animation can be cancelled but appears to take almost a second to do so.) The other skills don’t add much dps and are meant for evasion, but with the delay can’t be used to dodge much of anything (along with 3 usually just rolling me into terrain and not actually connecting).
Presumably I am using the sword wrong, but how is it meant to be used?