Showing Posts For Latham.8064:
I also completed Verdant Brink and did not receive any map completion rewards. Please fix this.
I did not receive any map completion chest for Verdant Brink despite earning 100% completion.
1. Chronomancer
2. Herald
3. Reaper
4-5. Scrapper/Daredevil
6. Dragonhunter
7. Berserker
8. Druid
9. Tempest
Now I’m experiencing disconnects even in LA >_>;
It’s only for SW for me. Other zones (LA, Rata Sum, etc.) seem OK. But I can’t even log into Silverwastes.
When in doubt always roll human female.
Also: human male empower animation looks like him taking a poop in the middle of woods. Just to put that thought in your head.
My ranking for dungeons:
1) Elementalist – might stacking, DPS, utilities – all superb
2) Warrior – core in every party, even if just for banners, respectable DPS
3) Guardian – blinds, aegis, protection, stability, reflects – boons in 1 word
4) Engineer – Solo stacks 20/25 vuln. decent DPS, might stacker. Excellent Allrounder
5-6) Ranger – rarely played well, but IF played well, respectable class DPS and buff wise.
5-6) Thief – some vulnerability stacking, Best DPS, very little party utility.
7) Mesmer – for PvE content jack-of-all trades, master of none. Subpar DPS, good ultimate, reflect bot. If you need reflects, bring a guard.
8) Necromancer – not a party player.
Just so you know, I don’t much care with which professions I run my PUGs. All that I ask is for them to know where to stack / what to do in a dungeon. If they don’t – ask us/me, or copy what the others are doing.
Obviously, for an ideal 5-man party I’d take:
1. Elementalist (1)
2. Warrior (1)
3. Engineer
4. Guardian /Thief
5. Ele (2) / War (2)
(edited by Latham.8064)
From Booms post and video number 1 I tried to reverse engineer his build. The closest I could come to his stats was this build:
http://gw2skills.net/editor/?fVUQJASRn0HShQ2KEmDB/QqgfoyxmqCAsnhd4PvMGyRA-T1CBAB7pL4SVRw4BAE9+DcqGxoqMglyDAuEAZpEjRlgMcEAIFArKjA-w
he gets 250 power from bloodlust stacks I presume. Higher numbers than in the video probably result from me inputting all gear as ascended while him having a few exotics still. Only stat I cannot see in the video is the # of condition damage. Might have to do with a celestial piece of gear. You can hit his “2219” vitality by subbing something for an additonal 1 or 2 Sentinel pieces.
Anyway, it looks like a very solid build. A very well-rounded one, but focusing more on physical damage rather than burning. Hence why this would be better than a celestial build one.
I’d love to see the Phantom Hood back again, especially since there’s a sale on halloween items going on right now
I’d also like a modified gas mask
and Ghastly Grinning Shield just to screw over the people on the TP selling them for 2k+ gold.
Any EU servers open ATM?
I personally didn’t have much trouble with Orr solo as an elementalist. Granted, some skill point challenges were pants-on-head kitten but aside from that it’s not that bad.
Things I agree on:
Respawn rate, in general. Lower it. Globally. It’s kitten mobs respawn on top of my head when I’m not even done clearing a 5-mob room.
Why does every mob, and I mean EVERY mob, have a cripple AND can catch up to me no matter what IMS I use and how much of it I stack?
Contested waypoints are indeed a waste. Due to the stupid speed of respawning, it’s no wonder you can’t ever have them non contested…
Overall I go to Orr like everyone to event chain farm and MF the events =/ sometimes gather.
It’s not hard, it’s more like tedious than anything really.
Lv 80 Elementalist – 7/10 PvE, 9/10 WvW, 5/10 sPvP
Lv 50 Ranger – 9/10 PvE
lv 20 Thief – 9/10 PvE
lv 25 Warrior – 4/10 (I just don’t feel the class play style at all)
others, various levels under 20:
necro – 6.5/10 (bugs andkitten minion AI)
guardian – 5/10 (play style a bit better than warrior, but still not my thing)
mesmer – 8.5/10 (slower in pve than other classes, but a lot of fun)
engineer – 8/10 (cool concept but somewhat confused as a class whole, no weapon swap is hurting it IMO, and counter-intuitive rifle abilities)
Game satisfaction: 8.5/10 why?
Pros: Very fun, addicting, WvW fun, all exotics share the same stats so you can choose your grind, beautiful big world, great race diversity
Cons: Champion Events turn into a zergfest where you usually stand and autoattack, underwater fights often bugged (creatures go immune + heal up to full), crafting is a grind to 400 and takes insane amounts of resources, personal story becomes Traherne’s story at one point.
(edited by Latham.8064)