Showing Posts For Layniac.7520:

Compiled List(Large) of suggestions from community sites

in Suggestions

Posted by: Layniac.7520

Layniac.7520

Why I find myself putting down Guild Wars 2 and re-entering the seemingly vastly inferior World of Warcraft yet again:

Like so many others that have left suggestions in this thread, I’d like to start by thanking and congratulating A-net on a wonderful and wickedly fun game. That said, I have a couple of big issues with the gameplay experience, that are truly becoming deal breakers for me. And, I fear will unfortunately, force me to leave this amazing game behind.
1) The first, isn’t as big a nuisance as my other issue, but nonetheless I find it very bothersome. It has to do with the lack of actual good/bad guys (light/dark duality) in the sPVP experience. During one PVP game I find myself locked in mortal combat with the diabolical blue team and all of their individual devilish lil’ players and the very next match, loe and behold I have joined forces with my arch enemies (or some of them at least) and am now fighting for the forces of evil. It makes me feel dirty all over, like I need to take a shower and gives the entire PVP experience more of a TRAINING feel than actual blood and guts, all out WARFARE.
2) The second problem is with the PVE experience. It (PVE) is such a beautiful, detailed, rich and truly robust reality, that you all have crafted for us in that part of the game that it hurts me to say this, but it is lacking a key component that seriously takes away from the overall experience of rockin’ it… FEAR! The threat of real danger lurking out there in the world and the amazing gaming rush that comes with it. I’m not talking about the fear of challenging in-game creature or hard bosses, or the WvW experience, but rather the absolute rush of fear you experience in the PVE world, when a chance encounter finds you face to face with another player that is compelled to kill you. Or, just the wonderful uncertainty of knowing that at any time while your out questing, another player or a number of other players could suddenly descend on you and stomp you into the afterlife. It would make the idea of leveling characters undeniably more fun, challenging and edgy.
Maybe if there were certain parts of the map where the realms actually came together or inter-twined in some way creating contested areas or territories where players from competing realms would be thrown together in the same environment while questing in these areas would be a good solution.
Hopefully there are solutions to these shotcomings, cuz they are itches that I really need scratched.
Welp, in the imortal words of Forest Gump “That’s all I have to say about thaat”.
Either way, Thanks guys…
Layniac out

Game Improvement - Suggestions

in Suggestions

Posted by: Layniac.7520

Layniac.7520

Why I find myself putting down Guild Wars 2 and re-entering the seemingly vastly inferior World of Warcraft yet again:
Like so many others that have left suggestions in this thread, I’d like to start by thanking and congratulating A-net on a wonderful and wickedly fun game. That said, I have a couple of big issues with the gameplay experience, that are truly becoming deal breakers for me. And, I fear will unfortunately, force me to leave this amazing game behind.
1) The first, isn’t as big a nuisance as my other issue, but nonetheless I find it very bothersome. It has to do with the lack of actual good/bad guys (light/dark duality) in the sPVP experience. During one PVP game I find myself locked in mortal combat with the diabolical blue team and all of their individual devilish lil’ players and the very next match, loe and behold I have joined forces with my arch enemies (or some of them at least) and am now fighting for the forces of evil. It makes me feel dirty all over, like I need to take a shower and gives the entire PVP experience more of a TRAINING feel than actual blood and guts, all out WARFARE.
2) The second problem is with the PVE experience. It (PVE) is such a beautiful, detailed, rich and truly robust reality, that you all have crafted for us in that part of the game that it hurts me to say this, but it is lacking a key component that seriously takes away from the overall experience of rockin’ it… FEAR! The threat of real danger lurking out there in the world and the amazing gaming rush that comes with it. I’m not talking about the fear of challenging in-game creature or hard bosses, or the WvW experience, but rather the absolute rush of fear you experience in the PVE world, when a chance encounter finds you face to face with another player that is compelled to kill you. Or, just the wonderful uncertainty of knowing that at any time while your out questing, another player or a number of other players could suddenly descend on you and stomp you into the afterlife. It would make the idea of leveling characters undeniably more fun, challenging and edgy.

Maybe if there were certain parts of the map where the realms actually came together or inter-twined in some way creating contested areas or territories where players from competing realms would be thrown together in the same environment while questing in these areas would be a good solution.
Hopefully there are solutions to these shotcomings, cuz they are itches that I really need scratched.
Welp, in the imortal words of Forest Gump “That’s all I have to say about thaat”.
Either way, Thanks guys…
Layniac out