Showing Posts For Lethal.2879:
finally a good post
i agree with nearly all the points but leave staff mastery as it is and this marked for death skill doesnt seem fully fledged out
add fixing thief guild and ambush to the list, they suck
We’ve previously fixed Disabling Shot. Now the skill properly walks you back into melee range at the end of it, to prevent the unintended functionality of it being a gap opener.
Next, we are going to address staff 3 and sb 3 on thief to attack at the end of the skill and open a window of opportunity for interrupting the skill to be in line with all the other evade skills.
So that’s why they don’t nerf turret engi!
I don’t tell you to nerf it, it’s enough if you just remove them straight out.
1. Thief- Sizer
2. Thief- Renna Lives Strong
3. Thief- Magic Toker
4. Thief- Caed
5. Thief- Chozen Sin