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Can Engineers Tank in PvE/Dungeons?

in Engineer

Posted by: Lick My Rainbow.6032

Lick My Rainbow.6032

I am loving all of the possibilities with the Engineer class so far, and looking forward to further bug fixes!
Currently, the group of friends I play with doesn’t really have any warriors/guardians, so we generally struggle in dungeons without a tanky class. I know there are “tank” builds for engineers in PvP, but I wasn’t sure how well those would hold up in a dungeon.
My group is around level 45 right now, so I would obviously have to be rocking a pistol/shield build and was thinking a turret based build might work decently well with thumper turret knocking things back and absorbing some of the damage. I also was wondering if, once I hit 60 (and can access the firearms trait), I should be looking at the flamethrower instead of/ in supplement to the pistol/shield, as I didn’t know how much it’s tankiness was affected from losing stability.
If anyone can provide a little guidance, it would be greatly appreciated!

I’ve tried a tank engineer set up for level 80 which revolved around using the bomb kit and the health gain from elixir infused bombs + regen of dolyak runes and backpack regenerator. I had a full set of Svanir gear with power/toughness/vitality, x6 superior runes of the dolyak, 20 explosives/30 inventions/20 alchemy and all exotic cleric accessories. With that set up you can tank trash mobs fairly easily and roam around in the world map without much trouble. However when it comes to dungeons and you’re the only front line you will not be able to tank for very long. Even though you have around 3k armor and 20k hp engineers don’t have the burst heal to keep you on the front line to soak all the damage. When I ran honor of the waves with my set up for the first time, I was fairly confident I could tank those archers and warriors without having to do too much but I was constantly dodging, running in circles if I was taking all the aggro and got downed or got close to being downed many times. My guardian friend on the other hand had no trouble standing in front of all the monsters in HotW and soaking all the damage.

Rifle Mod & Deadly Mixture Traits

in Engineer

Posted by: Lick My Rainbow.6032

Lick My Rainbow.6032

The Rifle Mod trait which is suppose to give 10% improved damage to rifles and spear gun along with Deadly Mixture that gives 15% improved damage to elixir guns and the flamethrower don’t seem to be adding any bonuses on the stat screen. When I have those traits on and look over at the Hero overview there isn’t any apparent stat boosts when wielding a rifle, spear gun, elixir gun or flamethrower. Are these traits not working or am I missing something?

FAQ: Gem Store / BLTC / Trading Post

in Account & Technical Support

Posted by: Lick My Rainbow.6032

Lick My Rainbow.6032

I was able to purchase gems twice and now I’m getting card approved fail. Help please