Olba, your response to Varfuls suggestion fails to understand that there is nothing removing the consumer factor. Also, the addition of a permanent boon given, (that you have equated varfuls suggestion with), has nothing to do with what Varful has written in the first place.
- The food is still being consumed.
- Players still have to purchase, create or receive gift of the items to be consumed to gain the boon they have arranged.
- It is far from permanent, as once the stack of food is used up, its gone, until more is acquired or made.
I’m in favor of being able to set food items for auto consuming as well. Although not from your bags in general.
- But to have a slot for auto consumed food to be placed
- or set up a way in which food stacks can be flagged for auto consumption.
Nothing worse then looking for that crafting item that you have accidentally eaten.
And for those die hard ‘manual consumers’ that want to go in to the inventory every time you want to pick something to eat, you can still, of course, do that.
The three points Varful has put I agree with. In addition to the further structural application suggestions that I have added.
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