Showing Posts For Lihak.1928:
Don’t get me wrong here, I like the fact that Anet is constantly doing stuff for the game and I’m sure there are some people who actually enjoy the living world content. But I personally don’t play mmo’s because I like to grind mobs or achievements alone or follow some pretty ordinary and predictable dragon plot. There are great single-player games for that. In an mmo I’d simply love to see more “multiplayer content”. Stuff that you can do with other people and stuff that can potentially keep you entertained for much longer than what it takes to finish a couple of story instances.
In the previous mmo I played there were expansions with new dungeons, classes, races, pvp etc. that always made the game feel fresh. In Gw2 however, despite the “living world” I can say that from my perspective the game has changed or moved on only very little. I’ve been grinding the same dungeons and the same kind of pvp for two years now and I keep wondering whether there will ever be content for my kind of players rather than just for the b-class story fans.
It’d be interesting to see a survey about where the majority of the player base spends most of their game time. Is it really the in living world content? Might it be because it’s the only thing that’s being developed? I dare you to throw in some new pvp content other than conquest maps and see how happy it’ll make people.