Yeah what you mentioned about every class feeling left aside by Anet is true, I admit that but in my opinion its another thing with guardians. Litterally EVERY guardian is sick of hearing the words “guardian is in a good spot” and seeing nothing but some bigfixes and nerfs on the balance updates. Also you have to admid that the dissatisfaction about the Dragonhunter is by far the strongest. I dont know about you and it may just be me, but ive seen alot of daredevils, chronos, berserks and reapers, while ive seen deahonhunters and tempests very rarely in PvP i tried every elite spec right now and DH just feels like anet rushed it to finish it fast, it feels uncreative and is paradox running a rage class with traps (which i even wouldnt play when they woulf be ground target – traps suck) and thats why Our Guard community is so upset with it. Hearing litterally every balance update “Guard is in a good spot” and getting such an uncreative and rushed elite spec ofc makes this community rage. I personally just want to be viable in HoT PvP, not OP (i dont want any scrub switching to guard) – just viable enough for my team, because at the moment guardian is sure NOT in a good spot
But also i have to say i like your ideas alot too, i thought about the scepter idea too. I can see that you know what you are talking about and understand the class mechanic of guardians very well. Hope Anet considers some of your ideas, they are great
It comes down to a case of indirect nerfing. I’ve seen it many many times in other MMOs and MOBAs. Class X is in a good spot, they are among the favored in game mode 1, 2, 3 and 4. With Class X in a good spot, no real need to work on it, lets help the others “Catch Up”. Class Y and Z get some twinks and reworks. Now I don’t know too in-depth about Anet’s twinking and rework history, but I do know with other devs in other companies, these twinks and reworks tend to overshot the mark. Or what I’ve come to call Knee Jerk. So, now Class Y and Z are a little above, or maybe a little below Class X. A little more work is needed, they’re on a roll. Remember though, Class X is in a good spot, we’ll keep him there as the middle base. With heavier focus on Class Y and Z, their buffs, twinks and reworks have, even though Class X is the middle base, actually nerfed them by not touching them, because now Y and Z have moved up in the favored status and become ‘better’ at the tasks at hand. Before it was, in order from top to bottom, X, Y, Z, now has become Y,Z,X.
What this has created, is the famous Flavor of the Month. Leap frogging through alts while you swing with the meta.
So why can’t you have you have X, Y and Z all on a middle line? Well, as that might be the dream of every Dev, its not possible. If you do, then every class is just the same class with maybe different appearance models. Yay boring. Even then though, you can’t balance players.
One of the biggest things that drew me to this game was they’ve concept of “Bring the player, not the Profession.” I still think GW2 is among the closets MMO to actually reach that goal. The upcoming Raid concept is going to bring in a new chapter though, and there is a lot riding on it and how well that concept is going to hold up. Even today, its still “Bring the player, not the Profession… Except these two Professions.” Yes I’ve heard of certain that even among those exiled professions from whatever game mode they bottom out on, there exist a few that are able to do ‘well’ in it. But, this is more for the community at large. My buddy plays a Necro and has been rejected on several accounts in dungeons because it would make their run 5-10 minutes longer. So sad.