Showing Posts For LycaonPictus.5812:
I’ll admit it — I’m a slow player. I take my time, level my characters, explore slowly. It makes me happy.
And I love that GW2 lets me do that and has lots of clever stuff for me to piddle with along the way.
All this to explain why I just now found Skrittsburgh.
To say that I’m tickled doesn’t begin to touch it.
I’m sitting here in a suburb of Pittsburgh, giggling like an idiot over Hillstead, East End, and the Tunnels. (Although I’m incredibly disappointed that there are no Skrittsburgh Stealers to go with the Foragers. Shouldn’t there at least be some human Skrittsburgh Buccaneers wandering ineffectually around the map, looking for something to do?)
Anyway, just wanted to let you know that it’s just these sorts of little gems that make me love this game. And that I appreciate the little shout-out to my great town. Go Steelers!
Interesting to read everyone’s experiences with DirectSong. My experience with them has been a mixed bag, although mostly quite acceptable.
I’ve bought music from DirectSong several times, starting with the Collector’s edition soundtrack from Factions. Since then I’ve also ordered other Jeremy Soule soundtracks. Everything I’ve previously ordered, though, has been downloaded, so there were no problems with delivery.
When GW2 came out, I bought the Collector’s Edition, complete with the little special price code. I immediately ordered the GW2 4-CD set, as well as the Skyrim 4-CD set (as long as I was there).
I received the Skyrim CDs very quickly. I was disappointed not to get the GW2 CDs at the same time, but figured they would be along when they were ready.
Just this past week, I finally thought, “This is nuts. I should have those CDs by now!” I contacted customer support at DirectSong via email and explained my situation. They responded within 24 hrs, saying that it looked like my order had been lost in the mail. They have promised to expedite the CDs to me.
Haven’t seen them yet, but it’s only been a couple days. Still, thought I’d add my experience to the collective; I’ll check back to report when the CDs arrive (or if they don’t!).
I’d like to request a change in how the game handles addressing mail, especially when it comes to the sending of items between players. Currently, the mail system auto-fills the recipient’s name using the name of whoever happens to be standing next to my toon when I initiate sending items. This is usually someone I don’t know — and isn’t the person I’m trying to send things to!
I know that deleting the auto-filled named and replacing it with my actual target doesn’t seem like a big deal. However, my guildmates and I have had multiple instances where the system either didn’t appear to take the new name (and so sent the items to the stranger anyway), or where the person sending didn’t notice the auto-fill and sent the stuff away. When this has happened, the wonderful GW players have often immediately returned the items, realizing the send was a mistake. A couple of times, though, the items in question were just lost to whoever had accidentally received them.
This is something that’s caused me problems since I started playing in the pre-launch. I gave myself some time to see if I’d get used to it, but I haven’t. And, I’ll admit, I’m not sure I understand why having the system auto-fill in this way seemed like a good idea in the first place. Are we really the only guild who ever sends things between members whose toons aren’t side-by-side? Is it really that hard for most people to type the name of who they’re sending mail to? (I do find the auto-complete after I start typing a name extremely helpful!)
I know this is a small thing on the huge list of To Do’s in a great game like this. At the same time, it did cause one of my guildmates to ragequit tonight after losing some jewelry items that she’d made for other guild members, only to mis-send them to a stranger. So a small thing, but still something that can greatly affect how much we enjoy the game.
Just some stuff to think about. Thanks.
My friend and I BOTH had this problem during the very earliest Sylvari personal storylines. I was running a necro with the White Stag line; my friend was running a Sylvari guardian, and prisoners and such were involved (but I don’t know exactly how she got into that part of her quest).
Anyway, we were BOTH inside each other’s story instances, and both of us had issues with about every-other-exchange of NPC dialog just not being there.
LycaonPictus
In the same vein, both I and my playing partner occasionally have this issue where moving forward with the “W” key does nothing. We can often “S” backwards or move sideways, but not forward. Then, suddenly, we do a gymnastic forward roll, and we’re good to go again. Don’t know if this is a bug or some sort of latency issue, but mention it here anyway. 
