Showing Posts For Lyram.5796:

Hi ping/latency issue

in Account & Technical Support

Posted by: Lyram.5796

Lyram.5796

I’m getting lots of packet loss for a plaync server. Yesterday’s score was 100% when I ran the -diag command.

Computing statistics for 112 seconds…
Source to Here This Node/Link
Hop RTT Lost/Sent = Pct Lost/Sent = Pct Address
0 XXXX-PC [192.XXX.XXX.XXX]
0/ 25 = 0% |
1 2ms 0/ 25 = 0% 0/ 25 = 0% 192.168.1.1
1/ 25 = 4% |
2 27ms 2/ 25 = 8% 1/ 25 = 4% 98.210.220.1
0/ 25 = 0% |
3 25ms 1/ 25 = 4% 0/ 25 = 0% te-7-5-ur01.oakland.ca.sfba.comcast.net [68.85.100.229]
0/ 25 = 0% |
4 24ms 1/ 25 = 4% 0/ 25 = 0% te-0-2-0-5-ar01.sfsutro.ca.sfba.comcast.net [69.139.199.78]
1/ 25 = 4% |
5 26ms 2/ 25 = 8% 0/ 25 = 0% he-3-7-0-0-cr01.sanjose.ca.ibone.comcast.net [68.86.93.213]
0/ 25 = 0% |
6 49ms 3/ 25 = 12% 1/ 25 = 4% 50-242-148-34-static.hfc.comcastbusiness.net [50.242.148.34]
0/ 25 = 0% |
7 43ms 3/ 25 = 12% 1/ 25 = 4% vlan80.csw3.SanJose1.Level3.net [4.69.152.190]
0/ 25 = 0% |
8 43ms 2/ 25 = 8% 0/ 25 = 0% ae-81-81.ebr1.SanJose1.Level3.net [4.69.153.9]
3/ 25 = 12% |
9 113ms 6/ 25 = 24% 1/ 25 = 4% ae-2-2.ebr2.NewYork1.Level3.net [4.69.135.186]
0/ 25 = 0% |
10 111ms 6/ 25 = 24% 1/ 25 = 4% ae-62-62.csw1.NewYork1.Level3.net [4.69.148.34]
0/ 25 = 0% |
11 111ms 5/ 25 = 20% 0/ 25 = 0% ae-61-61.ebr1.NewYork1.Level3.net [4.69.134.65]
4/ 25 = 16% |
12 180ms 9/ 25 = 36% 0/ 25 = 0% ae-42-42.ebr2.London1.Level3.net [4.69.137.69]
2/ 25 = 8% |
13 187ms 13/ 25 = 52% 2/ 25 = 8% ae-23-23.ebr2.Frankfurt1.Level3.net [4.69.148.194]
0/ 25 = 0% |
14 187ms 12/ 25 = 48% 1/ 25 = 4% ae-92-92.csw4.Frankfurt1.Level3.net [4.69.140.30]
0/ 25 = 0% |
15 187ms 12/ 25 = 48% 1/ 25 = 4% ae-4-90.edge6.Frankfurt1.Level3.net [4.69.154.202]
0/ 25 = 0% |
16 190ms 11/ 25 = 44% 0/ 25 = 0% 195.16.161.58
0/ 25 = 0% |
17 —- 25/ 25 =100% 14/ 25 = 56% 206-127-157-86.plaync.com [206.127.157.86]
0/ 25 = 0% |
18 185ms 11/ 25 = 44% 0/ 25 = 0% p4-23-c0-ncdc-pub.plaync.net [206.127.158.1]

Trace complete.
Section completed in 188.39 seconds

10/20 Yak vs GoM vs SF

in WvW

Posted by: Lyram.5796

Lyram.5796

I am utterly dissatisfied with WvW in its current state. My biggest complaint is the imbalance between servers, seen in this current match. Additionally, not being able to effectively retaliate against unseen thieves is bad design.

I was hoping GW2 would replace WAR’s RvR for me. Now I’m not so sure.

Fixing WvW balance

in WvW

Posted by: Lyram.5796

Lyram.5796

One of the actually sensible things the WAR developers did was institute the Against All Odds buffs for the significantly outnumbered faction. I’d like to see something similarly powerful in GW2 WvW. Except, I don’t think it’d work because of the PvE content on the maps. I’m on GoM, which is getting stomped for the second week in a row. The major guilds have departed, and what is left is dispirited. Many of those that remain hide out in the PvE content on the WvW maps. Tonight we didn’t have the outnumbered buff most of the time. Yet it felt we were vastly outnumbered, quite possibly, because of the PvEing.

The second point I’d like to make is about the departed guilds. We need to limit server transfers now. If we wait much longer, server imbalances will only become more pronounced.

I was really hoping this game would scratch my RvR itch, since WAR is no longer viable and DAOC is too old. I’m very disappointed with my experience here. There’s little a small band can do against overwhelming odds. For the first expansion, please give us a Kaineng City map with lots of hiding places and alleys to trap our foes.

(edited by Moderator)