Showing Posts For MGM.9273:
My self as well. I had become quite optimistic of of the game after making one last try at playing GW2 when I “discovered” EA and the challenging/synergistic and fun game play that came with it.
My strong preference is playing a mage in MMO’s, I really don’t enjoy other classes over any period of time (except as a very occasional diversion) nor do I like playing melee mages, i.e D/D, though others seem to have found success there. As several others have indicated, the EA blast finisher and staff made for both great support and a challenging/fun play style. Prior to trying EA out and learning how to use it reasonably well, I had intended to stop playing GW2 because the game was getting frustrating for me (having to choose between a glass pee-shooter or a survivable but pathetic damager)- I had also recommended to friends to not buy GW2 because of this. EA had changed my mind – but I’ts borked now.
I find it strange that the developers did not just fix the EA finisher capability (e.g. on its own 10s timer), EA really is a very minor trait that provides some benefit in water only.
How are mages doing in “panda land” ?