Showing Posts For MYDJAXT.3670:

2 things about bombs

in Engineer

Posted by: MYDJAXT.3670

MYDJAXT.3670

My first thing is that I think the bomb auto attack should cause bleeding on hit everytime. 2 out of the 3 bomb skills that deal any dmg are base around condition dmg. I know you can trait for the 6% bleed on explosions, but really…..6%? Maybe like 60% if not always IMO. Apologies if this has already been talked about.

And the second thing is that the toolbar needs to update the radius on which our bombs explode when we trait in to “Forceful Explosives.”
But to help the measuring I think the trait increase the radius of each bomb by 60.
Measured with my fingers and im taking a guess but 60 looks right. Also apologize if this has been pointed out in an earlier thread.

Elixir (p)U

in Engineer

Posted by: MYDJAXT.3670

MYDJAXT.3670

Interesting. Thanks for the clarification. Is there a fix OTW or is it intended to be a chance for the extra second.

Elixir (p)U

in Engineer

Posted by: MYDJAXT.3670

MYDJAXT.3670

I’m not to sure if it was intended to be this way but when I pop my elixir and scroll over my boon it starts counting down from (3s). I know the description is (5s) on any of them. Does the (0s) mark count another second at the zero? Either way that would make it only four seconds. Unless they count the actual part where I’m drinking the elixir as another second. I’m just wanting clarification to a full 5 seconds untraited boon.