Showing Posts For Madiniti.8201:

Tormented Weapons Feedback Thread

in Black Lion Trading Co

Posted by: Madiniti.8201

Madiniti.8201

Well…. this is it ! My friends and it’s official Anet / Nexon takes us for idiots to be polite …. the biggest finger ever made since one and a half year to the players of Gw1 _ …..
To give an idea players Gw2 some of which have not known Gw1 it’s like you sell the skin of the ultimate weapon of Final fantasy that requires hours of play and sweat. Those who had had the satisfaction and recognition from other players. Here it is “out your card and plays the lottery” you finally buy your gain by doing nothing in the game you just have to buy it (Of course no stats just the skin) but the principle is zero …. .
In fact, the end game is the cash shop (dixit the tormented weapons) everything you need as a weapon is our credit card and luck complimentary troll and deserved.

(edited by Madiniti.8201)

A better immersion for Living story !

in Suggestions

Posted by: Madiniti.8201

Madiniti.8201

up ! I hope this idea will be retained by ArenaNet

Collaborative Development

in CDI

Posted by: Madiniti.8201

Madiniti.8201

Hi Chris, thanks for taking the time to answer here too
I hope my idea will go back up to ArenaNet :
Here I’ll talk about the layout of it and not the content
Immersion is super important! especially if you want the content even if it happens to be going through because what is important is the story you are trying to tell and to live players to be essential for an epic wind blowing into it .
If the formatting is flawed , the story will not be as we understood by everyone and will blow after a smaller impact in the light of what happened in the previous update . The shape is as important as the background , you’ll understand why after reading .
Why not make a living history in this style because I remember that the devs have told us to see living history as a series :
- You speak (pnj of living story)Herault will show you a cutscene on the update of the fifteen days ( in previously on Gw2….. + introduction and intrigue of the update )
- You get your little mail as usual.
- You start the contents of the update
- End of content + cinematics that we saw a little hint on the next update( intrigue ==> cliffhanger for example)
" The" cliffhanger “a dramatic and exciting ending to an episode of a serial, leaving the audience in suspense and anxious not to miss the next episode:”
That it ! already it lays the foundation for understanding the history it seems more structure to be a little more immersed in the story alive after the content itself is another matter, but as it is important and is now almost nonexistent in the level of history.
For the story it should be optional and deepen what should have already known on the update compared to diagram (above).

A better immersion for Living story !

in Suggestions

Posted by: Madiniti.8201

Madiniti.8201

I hope my idea will go back up to ArenaNet :
Here I’ll talk about the layout of it and not the content
Immersion is super important! especially if you want the content even if it happens to be going through because what is important is the story you are trying to tell and to live players to be essential for an epic wind blowing into it .

If the formatting is flawed , the story will not be as we understood by everyone and will blow after a smaller impact in the light of what happened in the previous update . The shape is as important as the background , you’ll understand why after reading .
Why not make a living history in this style because I remember that the devs have told us to see living history as a series :

- You speak (pnj of living story)Herault will show you a cutscene on the update of the fifteen days ( in previously on Gw2….. + introduction and intrigue of the update )
- You get your little mail as usual.
- You start the contents of the update
- End of content + cinematics that we saw a little hint on the next update( intrigue ==> cliffhanger for example)
" The" cliffhanger “a dramatic and exciting ending to an episode of a serial, leaving the audience in suspense and anxious not to miss the next episode:”

That it ! already it lays the foundation for understanding the history it seems more structure to be a little more immersed in the story alive after the content itself is another matter, but as it is important and is now almost nonexistent in the level of history.
For the story it should be optional and deepen what should have already known on the update compared to diagram (above).

card game "final fantasy VIII" style

in Suggestions

Posted by: Madiniti.8201

Madiniti.8201

(Could you submit this idea to the developers please )
(UP for the topic because it’s the same subject )

As you all know the Norn and Asura have their own mini game
Humans have the bar brawl but why not give them another mini game more.
A game that is simple to implement (addictive) and simple in its operation, which will allow us to add diversity in the game and on top of that relate to Arenanet without the player is injured.
I’m talking about a card game like Final Fantasy 8 !
To illustrate my point I joined a small video: http://www.youtube.com/watch?v=FdxfpCZf3-8

1. Operation

(Simple version of the card game!)
The scene of the game is a “play mat” consisting of 9 boxes or it will put its cards, you will need a total of 5 cards in your hand that you choose from your deck. (Or many card if you prefer)
As you can see the maps of monsters (this could be monster cards or characters from the world of GW1 and GW2) have different numbers, 4 in total from 1 to 9 and A which corresponds to the number 10 ( see more of the tutorial). These numbers are located on the top right of the map-shaped diamond.
As the video is simply the strongest numbers outweighs the lowest numbers
Example (taken from the beginning of the video): We are introducing a card player on the “play mat down all right” these figures are (in the sense of clockwise) = 8 (top) 4 ( right) 4 (low) 8 (left).
The opposing player places his card right up while no interaction between the cards since it does not touch.
Then it was our turn to play the opponent to place a card whose numbers are(in the sense of clockwise) = A (high) 4 (right) 6 (bottom) 9 (left)
Suffice it to place a card that is “stronger” than one side of the opponent’s card so in this case the right side of the card number 4. Out it is not available, however the 6 yes.
it is sufficient to place a card below it whose number is greater than the number 7,8,9 and 6 therefore an A to win this card.
To win the game is easy you just need to win the maximum card ! (When you win a card it appears as your colors in the example of the video is blue) once placed 9 cards is easy you just need to count how many card you win!
Once done you earn the right to take a card from your opponent.

2. Means of Obtaining

Just as we get mini pets via the in-game store will need to either buy a card pack (5 cards?) or loot cards on monsters.
Card could be exchanged like mini pet in the auction house.
Finally, as each event like Flame and Frost exclusive pack card will be purchasable in the shop.
As the mini pet, card game will be collectable too
Here I hope you like my idea and that developers will implement this proposal!
Thank you for reading my text and what do you think about that ?

(Final Fantasy 8) Guild Wars 2Triple Triad

in Suggestions

Posted by: Madiniti.8201

Madiniti.8201

(Could you submit this idea to the developers please)

(sorry for my bad english but i translate my french text in english with google trad)

As you all know the Norn and Asura have their own mini game
Humans have the bar brawl but why not give them another mini game more.
A game that is simple to implement (addictive) and simple in its operation, which will allow us to add diversity in the game and on top of that relate to Arenanet without the player is injured.
I’m talking about a card game like Final Fantasy 8 !

To illustrate my point I joined a small video: http://www.youtube.com/watch?v=FdxfpCZf3-8

1. Operation

(Simple version of the card game!)

The scene of the game is a “play mat” consisting of 9 boxes or it will put its cards, you will need a total of 5 cards in your hand that you choose from your deck. (Or many card if you prefer)

As you can see the maps of monsters (this could be monster cards or characters from the world of GW1 and GW2) have different numbers, 4 in total from 1 to 9 and A which corresponds to the number 10 ( see more of the tutorial). These numbers are located on the top right of the map-shaped diamond.

As the video is simply the strongest numbers outweighs the lowest numbers
Example (taken from the beginning of the video): We are introducing a card player on the “play mat down all right” these figures are (in the sense of clockwise) = 8 (top) 4 ( right) 4 (low) 8 (left).

The opposing player places his card right up while no interaction between the cards since it does not touch.

Then it was our turn to play the opponent to place a card whose numbers are(in the sense of clockwise) = A (high) 4 (right) 6 (bottom) 9 (left)
Suffice it to place a card that is “stronger” than one side of the opponent’s card so in this case the right side of the card number 4. Out it is not available, however the 6 yes.
it is sufficient to place a card below it whose number is greater than the number 7,8,9 and 6 therefore an A to win this card.

To win the game is easy you just need to win the maximum card ! (When you win a card it appears as your colors in the example of the video is blue) once placed 9 cards is easy you just need to count how many card you win!

Once done you earn the right to take a card from your opponent.

2. Means of Obtaining

Just as we get mini pets via the in-game store will need to either buy a card pack (5 cards?) or loot cards on monsters.
Card could be exchanged like mini pet in the auction house.

Finally, as each event like Flame and Frost exclusive pack card will be purchasable in the shop.
As the mini pet, card game will be collectable too

Here I hope you like my idea and that developers will implement this proposal!

Thank you for reading my text and what do you think about that ?

(edited by Madiniti.8201)