(edited by Magnus.3907)
Showing Posts For Magnus.3907:
Heya
I’ve made a little custom timer for the guild I’m in that people seem to really appreciate, so first off I just want to say thanks for the API, it’s been making my obsessive brain code for the last couple of days.
Today I heard from a fellow guildie that the Karka Queen meta event will be a permanent addition to GW2, which is great (give me more rares!!!)! I am a bit curious though as to what ID corresponds to what location on the map.
This is what I have so far:
“E1CC6E63-EFFE-4986-A321-95C89EA58C07”:“Steampipe Steading”
“4CF7AA6E-4D84-48A6-A3D1-A91B94CCAD56”:“Unknown”
“5282B66A-126F-4DA4-8E9D-0D9802227B6D”:“Unknown”
“F479B4CF-2E11-457A-B279-90822511B53B”:“Unknown”
Could you help me out with the last 3 locations? My server (Desolation) seem to kill Karka Queen very fast so I never get the chance to map the other locations she might spawn at, hehe…
Thank you!
Not sure if it’s changed for asura T3 medium, spot the diffrence if you can: http://i.imgur.com/UJF306v.png
I have changed the dyes around, so thats not a diffrence.
Beta is beta…it will be fixed eventually when they are ready…
A gold star for you. I’m honestly laughing out loud right now.
This was just what I was looking for, thank you Gailie for clearing this up!
Quaggan knows that explosive shot is tied to the Firearms Trait.
Dear Quaggan.
If you look at it like that, all weapon sets including bomb kit and grenade kit is tied to firearms, since firearms grants you more critical hit chance = more damage with said kits
An explosion is an explosion and should be affected from traits affecting explosions.
Coo, Foo and Boo
Magnus
Explosive Shot does not gain anything from traits that affect explosions. Havn’t looked through all traits but I know for sure these traits does NOT affect it:
Steel-Packed Powder (Explosives +25)
Explosive Powder (Explosives +20)
Hi
Using a nordic keyboard (including åäö letters), and since the start of halloween, I couldn’t use “<” to stow/draw weapons (which I’ve been using for this since launch).
I tried to re-bind this button, but the game no longer registrers this key as “<”, it instead registers it as “§”, which is used to swap wepon sets.
The physical placement of they key on the keyboard is right between left shift and z.
I attached a picture of the keyboard layout.
An obvious bug.
Im curious as to how its possible to specify that the game’s FoV is 75, even though we can obviosly modify this by playing windowed. This would indicate that its a players screen which decides the FoV and not the acctual game.
Same here, firefox (latest).
Probably typed wrong password.
Yesterday I had to login three times before I could log in, this evening just once.
That can’t be, because my password is autofilled and I never wrote the password in the first nor the second time.
Like the title sais. Check the attachment for details.
Nothing big, I had to go back and log in again for it to work.
EDIT: I am using the latest update of Google Chrome.
(edited by Magnus.3907)
My engineer doing some damage with pistol + pistol piercing trait + fire sigil. This is the auto attack btw.
that makes no sense..
it will make you invilnerable to immobilization since you can t be targeted by the duration of it..
lets say you get rooted by a ranger.. they cant atack you for 3 sec.. and you can retaliate, cleanse, or whatever you want in that time… the trait its very OP if you think about it.
This is not about anything being “OP”, this is about fixing the acctual effect or description of the trait.
Also, it goes like this: Immobilized → Invisble (cannot move, since i am immobilized, though invisible). Since the engineer cannot move, you can easily tell where the engineer will be (where you “rooted” him/her).
The Engineer cannot remove any conditions or anything on him-/herself if he/she cannot move.
The description clearly sais “You become invisible when immobilized”, though it fails to state for how long. As of today, it makes you invisible for 3 seconds, even if there’s a 5+ second immobilization effect on you, thus making it unreliable and not really that useful. I’m speaking from experience in PvE, since my machine really can’t handle graphics in PvP/WvW today.
How to fix?
a) Make it last for as long as the immobilization effect
OR
b) Fix the description.
I along with probably every other Engineer would prefer a).
Thank you.