[Beta] Reaper Traits and Skills Feedback
in Guild Wars 2: Heart of Thorns
Posted by: Mahalleinir.4073
in Guild Wars 2: Heart of Thorns
Posted by: Mahalleinir.4073
loving the reaper. Have tried power GS and condi scepter / dagger builds and am loving a Dire condi Reaper build, Nightfall, Suffer, Dhuumfire scythe is awesome, every Reaper Shroud skill is awesome and with a Dire build you can really mix it up and get in the middle of things. No complaints about Reaper skills or traits,its a great addition.. I think you could only complain if you’d already made assumptions about how it’d work or tried to make it into something else. I was previously put off by chill stack changes but am loving it. Can’t wait for HoT.
hate to join the complaining train but chilling Reaper is what i was looking forward to HoT for (already made an ascended GS for it), with these chill changes (even though it might turn out better than expected) it feels like Reaper (with its chill specific set of traits) is getting nerfed even before its released. Am glad i haven’t pre-ordered yet and will wait to see how its re-balanced before i spend my money.
(edited by Mahalleinir.4073)
does regen on stealth from Shadows Rejuvenation intentionally no longer count as a “heal skill” for rune activation or is this a bug?
pre-patch i could gain eleven stacks of might with brawler runes and stealth regen, post patch i can only get swiftness from centaur runes with my main heal?
do the ticks of healing from Shadows Rejuvenation intentionally no longer count as a “healing Skill” for rune activation or is this a bug?
Pre patch i could stack 11 stacks of might with brawler runes and stealth regen, post patch i can’t grant speed from centaur runes with anything other than my main heal?
with dagger offhand, Deathly Swarm and Plague Signet you can transfer condi’s to someone else 5 times in a minute, 6 if you’re using plague sending and get condi’d enough.
I don’t see how getting any condition on yourself temporarily is a nerf, its just more ammunition.
i have ~2000 cd solo with pizza and a crystal and the damage in the field against mobs is pretty nice, most of the base stats are awesome too.
The only thing that i’m missing and am surprised by is that no condi-duration has been added to base stats, previously with curses i could easily run over +100% condi duration (meaning it capped at 100) for all conditions however now i’m capping at about +75%.
Still time to find epic combo’s though (pretty happy i don’t have to take spite for extra condi-damage anymore and can instead use soul reaping).
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