Showing Posts For Malandain.9532:

August European PvP Power Rankings

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Posted by: Malandain.9532

Malandain.9532

Inaccurate, how can I be 92 and helseth 93??

Numbers of buttons to press: teef steal+dodge, mes some + occasional moa stow.
Though you should be rated higher for making content reaching acceptable standards.
(RoxXxas is 100 because he can stow instacasts)

-20% condiduration food

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Posted by: Malandain.9532

Malandain.9532

Also if you watch the wiki history of the foods with -condi% they were adjusted to 20% when +condi% foods were nerfed to 20%, so they just forgot the readjust this foodtype, genius once more.

-20% condiduration food

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Posted by: Malandain.9532

Malandain.9532

your values of ignorance and stupidity at least seem to be on an equal level
because the investment in condi% stats is way higher now and that food basically kitten s your gearinvestment.
not to forget, there is also a rare and poor condition that is a hard cc and already gets treated poorly by resistance spam, so this food also give free cc reduction.

(edited by Malandain.9532)

-20% condiduration food

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Posted by: Malandain.9532

Malandain.9532

but apparently they still have flat addition and reductions ingame, so make them the same level foods give addition, which is 6.66% or whatever it is.

(edited by Malandain.9532)

-20% condiduration food

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Posted by: Malandain.9532

Malandain.9532

How can one be so inconsitent in a balance patch leaving out flat reductions, while removing flat additions.

kinetic battery nerf - balance offences

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Posted by: Malandain.9532

Malandain.9532

oh i did see it, they basically nerfed axe 3 gave it a kittenty 25% hp procc last patch and now, when they finally fix the trait, they just make it old axe 3, genius.

besides that, they took some shroud tankyness, which can be argued for and against, buffed the life force gain on spectral to balance it out a bit, but failed to give nec more burst against heavy mobility classes like teefs and mesmer. also the healbuffs and leech buffs are too insignificant to help sustain any fights without ele.
+lichform still no viable cooldown, 10 sec lichform on 120 sec base cd would be something ppl could actually use.

kinetic battery nerf - balance offences

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Posted by: Malandain.9532

Malandain.9532

kinetic battery was an important part of the condi pp burst engi ( a build anet features as one of the 2 pvp templates! )
one of the few traits that made any sense in a pvp view, as in, long cd, needs to be activated by dodging to use it to maximum effect, could be used for stealth reset for survivablity or for moa/6burns for a more aggressive option.

Patchnotes: “The Tools line was suffering from poor options at its Grandmaster tier”
For pve yes! for pvp, no. it was not viable on scrapper and for condi engi, one could opt for a bit more dodges over potential double burst utility skills.

Instead of deleting the gadgets trait that noone ever used or will use because, guess what, your gadgets do, what people in jobs with sexual favours do.

Finishing off with another quote: “We are also taking some time to do a pass on the older trait lines in order to update them for the current state of the game.”
yeah, well, maybe you should have looked back a bit to fix the current state of the game instead of doing random stuff and if any def intended to give a viable pve trait option for power core engi?
guess again, in raids and fractals you already have perma quickness so the new trait is basically useless, but you can’t take the old dodge trait now, because you now dont want edurance to do dmg, genius.

NA July Monthly Tournament Investigation

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Posted by: Malandain.9532

Malandain.9532

Monthly unique item removed and given the rarest statbar (de)buff in game, permanent dishonor. Noone else has it and achieving such seems really hard, gratz guys.

Can one of the “offenders” share a screen for wikipedia purposes?

Guess they can still hotjoin, this really damages the hotjoin community!

Thank you

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Posted by: Malandain.9532

Malandain.9532

Thank you for not including spirit watch to ranked!

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Inconsistent gameplay - Avatar/DS

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Posted by: Malandain.9532

Malandain.9532

Why can a Druid enter and leave Avatar during reviving/stomping but not Necro Deathshroud?

There is no difference in function, except that one class can activate it without interrupting actions and the other does not:
Both give (or would give in necro’s case) important help for stomping/rezzing, when coming off CD during a rez/stomp. (Interacting with objects like control panel in CoE not tested)

Would be appreciated if this gameplay would be made consitent, to whatever option the dev’s seem more suitable.

New challenging Content

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Posted by: Malandain.9532

Malandain.9532

There is still unrevealed, even more challenging content for HoT. Somehow my game client or game bugged and i could play HoT. (or sadly maybe not)
HoT is featuring a never before seen challenge: They implemented new rewards for voluntarily playing on high ping and having members Dc-ing during the raids and dungeons. How does it work? -After entering an instance you get a regulator where you can choose between one Dc every half hour up to one per minute, you also get to determine your average ping. It is rumored that legendary armor is only available, if you complete all instances on one Dc per two minutes and an average ping of 333 (Ign claims that later will follow hell mode which will be 666+ Ping)