Showing Posts For Mastodon.6012:

Looking for feedback on Greatsword + Staff Build

in Mesmer

Posted by: Mastodon.6012

Mastodon.6012

I am play this right now and while I am mostly GS, I switch to staff to spam some fast clones and drop chaos storm. Then right back to GS.

I am using 30 – 30 – 0 – 0 – 10. Taking traits for GS and to buff shatters. Using sigils of ogre (I think, that is the rock dog pet?).

It works pretty well, especially for group play.

Arena Mode

in PvP

Posted by: Mastodon.6012

Mastodon.6012

I agree there should be a deathmatch battleground (maybe not just 1 life though) go to first 50 kills or something.

PLEASE let us wear our sPvP gear "outside"...

in Suggestions

Posted by: Mastodon.6012

Mastodon.6012

signed – let us wear it outside

Mesmer clone indicator

in Suggestions

Posted by: Mastodon.6012

Mastodon.6012

I propose that the pink orbs be replaced with the graphic of the move that created the clone/phantasm/illusion.

This way we can always know what is active.

All a pink orb says is “something” is active. Not good for the chaos that is spvp.

Thanks.

Sharks

in PvP

Posted by: Mastodon.6012

Mastodon.6012

Suggestion, make this may really crazy, put a gang of pirates on the beach, and some militia on the dock……now there’s node controlled mobs on each one!

Necromancer VS Mesmer & Condition Damage

in Mesmer

Posted by: Mastodon.6012

Mastodon.6012

I have played a little bit with Mesmer condition but does the staff #2 – Phase Retreat clone, place the exact same Winds of Chaos as you? (As in – the clone’s is just as powerful as yours?)

If the clones is powerful, in a short time you can have a few Mesmer throwing tons of boons and conditions out as was stated before.

Suggestion: clone (etc) indicator

in Mesmer

Posted by: Mastodon.6012

Mastodon.6012

Fellow Mesmers & Devs,

My suggestion is to change the 3 pink orbs, to an icon of what you currently have up.

It could be as simple as the regular icon inside a pink orb.

This would allow us to see exactly what clones/phantasms/illusions are up.

Please Devs? This would allow us to be much more strategic/efficient as we are dodging/warping around the battlefield.

Thanks!