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When playing pvp you:
Don’t HAVE to have a stun breaker.
Don’t HAVE to build for survival.
But it helps.
Personally, I feel that the trash is at a fairly good difficulty. Bosses, however, could use a a little change to make them more interesting to fight. Some fights just drag on due to high hp pools and doesn’t necessarily make them more difficult.
All I want is there to be a little more incentive to running the dungeons, such as an increased amount of tokens. While the dungeons are fun, they can become tedious after a running for so long.