I wasn’t aware that having legit physics in a game is considered a nerf.
“My target dodged my arrow because he moved out of the way.” Where’s the problem in that? A heat-seeking arrow? Even in GW that sounds farfetched.
We can dodge NPC projectiles, so why is it a bad thing if players can dodge player projectiles?
Don’t want a player to dodge your arrows? Stealth and shoot him/her up close. Use a trap.