Showing Posts For Mazrem.3291:
I was under the impression that it ADDED 150% damage initially, not that it DID 150% damage. The shock of seeing it drop down 135% initially had me until I found out that 100% of the damage was actually just crummy wording. Seeing that this is actually the case makes more sense, especially since it didn’t really feel like I was getting that much damage in the first place.
I like it. It gives you something to do that requires exploring and going off the beaten path, and it rewards you for it. There’s nothing that stops you from doing events while hitting the POI’s and I find that most events usually attract everyone in the vicinity regardless.
It’s not against the rules. That said, if you start chatting in a foreign language, there will likely be someone who will make stupid comments about it. It’s not necessarily that they’re intolerant, though the idiot that reported you certainly was. It’s just that you’re on the internet, and people get stupid on the internet at times. If they can’t understand what you’re saying, and you’re saying it publicly, they’ll likely start chattering about it simply because it’s a topic that has presented itself.
Has it been worth it? I suppose so, I’ve been playing it since launch. Could it have been better? Absolutely.
To be honest, I haven’t seen a more buggy release of an mmo for a very long time out of the games I’ve chosen to pick up over the past 10 years. It’s going to take a long time to hammer out all the things that are flat out broken and not working as intended, from dead skill challeneges, broken skills, graphics glitches that crash the game constantly, so on so forth we’ve heard this song and dance since the beginning. To this end, it hasn’t been as fun as it could have been, and I often find myself stopping for the night more out of frustration than out of simply deciding to stop.
Really, I suppose it comes down to this though… it’s free to play after the $60 investment, the bugs WILL eventually be ironed out, and they will be adding more content as the next year goes by. So yes, in the long run, I can see this having some staying power.
Y’know, I think there’s a special lotion that you can buy for Ascolonian Nerf Lice, but I heard the Black Lion Trading company is charging a ridiculous amount of gems for it.
I think a bigger part of the issue that we have as a whole is the length of most of our casting animations vs the damage they actually inflict. It takes longer to do most of them and while the damage may spike hard in some cases, it spends so much time before actually firing off that you either miss the target, or you could easily outpace it with simpler, faster attacks. Ice and earth are notorious for this problem, but even fire has a couple of spells that do this. The damage either needs to be ramped up, or the effects need to be faster.
Really though, the main problem I have right now is with the decisions Anet is making. Nearly every time I see the patch notes, their answer to a class problem seems to be to ignore it and nerf something else entirely. Why nerf Renewal? I could understand if they reworked it so that it’d be useful for reviving someone from downed if they, oh I don’t know, made it insta-cast? Or at least cut down the casting time to one or two seconds? But to break it completely and to turn it into something so absolutely worthless shows a lack of foresight and a lack of understanding on how their own game actually works. Moreover, there are so many fundamental bugs in place right now that are in need of a proper stomping, and it gets tiring seeing those persist while time is wasted on junk changes like this.
All in all, I feel I agree with the OP. I’m not quitting just yet, but I’m certainly getting very frustrated.
I was in the middle of fighting that big swamp monster event in Queensdale. I rarely see that event up, and the moment that bugger jumped out of the water, that message popped up. It was almost hilarious actually. Log back in, and the guy is gone, the swamp is dormant.
The GW1 system wouldn’t work too well in this game. You can’t have updates that don’t force people to log out and update, because some game changes are very important bug fixes that stop exploits. I really don’t expect that anyways. I’m fine with logging out during updates.
The problem, again, is timing. Yes, I was unlucky, as were all the players who were involved in that event at the moment it happened. I’m fine with that if it were in morning hours or in the middle of the night. I’m not fine with it at around 7:00 pm central time.
Why?
Because it suggests to me that they really don’t care. They’re complacent with the small down time, and as such they don’t care what time they do it at or what it affects. That stupid event will be up again, and I’ll eventually finikitten out, sure. It’s all just a minor inconvenience in the long run. But it feels like they don’t care about us as customers, and that bothers me. Do that enough times, and I may get fed up with it. Do things like that enough, and people get tired of it.
I’m a long ways off from quitting, I like the game. I just want them to think about getting into a more regular schedule for their updates so this type of stuff is more expected. It’s just simply being more considerate towards your customers, and that’s what I really care about.
It will always be prime time for someone.
Obviously, but the majority of the player base is on at certain hours of the day. Typically, most companies do their updates in the morning time on specific days. I have yet to pin down a specific time or day that these guys do their normal updates, excluding the obvious emergency patches, which there was nothing so absolutely urgent in the patch notes that it couldn’t wait for a better moment. It almost feels like they say “Hey, it’s done. Throw it on so I can go home.”
There are many times where it’s appropriate to do an update. In the middle of prime time is not the right time. I don’t care how long it takes for the servers to be brought up, even if it takes minutes. Sometimes we’re in the middle of rare events, and to have that BLASTED message pop up and get kicked out of the game during said event is complete BS. Even worse is that the message just suddenly crops up with three minutes of warning, so we have no idea when it’s going to happen.
Seriously, do things a little smarter. If it had happened to me during the middle of the night or early morning, I would’ve just chalked it up to bad luck. When it happens during the main play hours of the game, I chalk it up as bad planning.
Really getting sick of this kitten. So much for ANets’ boasting that their games have “little” downtime.
To be fair, they DO have little downtime. The trade system is down, but they kept the game up while they work on the problem. In most every other game, they would have to bring everything down to fix the problem. So yes, they have little actual down time for the game.
Only problem is that you can’t buy and sell stuff on the broker, or use the item shop. Sucks, but at least you can still do everything else.
I don’t agree with you.
Any update, regardless how minimal, is a good update when it comes to a critical service outage situation. A company acknowledging that a service is not working as intended is reducing the number of support tickets they get regarding that service.
Saying that they are working on it reduces even more support tickets.
Saying that they don’t know -when- it’ll come back up but that they are working on it reduces more tickets.
Sometimes more information is -not- a good thing but continual information is.
As to your CNN comparison, you’re talking about the product (being the news) itself instead of delivery system – being able to watch CNN on television, the web, or through an app.
And I disagree with you. There is absolutely no way anyone doesn’t know it’s down. It says down for maintenance in big bold freakin’ letters with that lazy…whale…thing…. sleeping on the job. That in and of itself solves the problem.
I, personally, am tired of thatkittenthing. We’ve dealt with it far too much the first couple of weeks where it was up for days on end that I cringe every time I see it. As such, I’m completely unsure of how long this is going to be an issue, and would appreciate a time frame of some sort. It doesn’t even have to be definitive, but knowing that they are shooting for today as opposed to next Monday would be a little better in my opinion. And if it’s going to be something that they suddenly realize is going to happen a few days from now, knowing that would also be nicer than having to periodically check.
I both love and hate this feature, if that makes any sense at all. I love it because I can run to any area that I may have missed and still have fun fighting mobs and doing events, be it with a group of friends or on my own. I never feel like there’s nothing to do when I’m in game. I hate it because it does take away the sense that I’ve gotten stronger when I get killed by the same group of skritts that killed me when I first started leveling. Really though, the pros outweigh the cons for me.
Seriously, this is getting ridiculous. I’m tired of your game crashing my graphics card. I have an Nvida Gforce gtx 470. I know it’s not the most recent of graphics card out there, but I have absolutely zero problems playing any other game out there and can play on high settings for most mmo games. Hell, I can use my computer to render scenes in maya with all sorts of crazy stuff going on. So why does my graphics card crash while standing near a broker doing absolutely nothing and not having anyone casting any crazy spells? Obviously, something is wrong here, and it is NOT client side.
I would love to help you out by posting my crash reports. I can’t. The game entirely goes down, taking my computer with it and causing me to have to do a hard reboot. I’m starting to get really worried about the kind of damage that this is causing my computer with all the constant reboots. The most I can tell you is what I have tried.
I tried turning down the graphics settings all the way. Didn’t work. I tried checking the settings that you specified in the sticky post about setting anti-aliasing mode. They were already set to that, and changing back to default did nothing either. My graphics card driver is up to date. I tried limiting the frames to 30 fps. Whatever the issue is, I don’t think it is client side, it has to be something in the coding itself.
As I said before, it happens at random times. Sometimes I’m smack-dab in the middle of an event with 15 other players dropping a rainbow apocalypse of spells and effects into my face. Other times, I’m just chilling near a broker, one player runs up, and everything locks up. I remember once it was a hunter, but I don’t know if each time was caused by that or not. Either way, it happens at random, sometimes I can play an hour or two without incident, sometimes it occurs within five minutes of logging in. This is everything that I know.
I’m sorry if I came across as a jerk through this post, but I’m just really frustrated right now. I like your game, I would just like it more if I could play it without crashing so often. Really kills the mood, y’know?