Showing Posts For Mephu Tahm Jr.1962:

Super Adventure Box [merged]

in Guild Wars 2 Discussion

Posted by: Mephu Tahm Jr.1962

Mephu Tahm Jr.1962

To make it a permanent part of the game, they’d have to recode it so that it loses most (if not all) of its dependencies on the evolving physics and combat mechanics in the rest of the game.

What about all the minigames/dungeons/jump puzzles/etc that currently are available?

You purchased an item that fulfills a service. You made use of the service. End of story.

The “service,” as you call it, contained the word “Infinite”, and was purchased for such reasons. Of course one could also say that GW2 could disappear tomorrow and no one could ask for their money back.

It was just a thing to see if they could do it, and they cheated and broke whatever they could get away with in the original build of the game to make it work the way it does.

That explains a lot, and makes me appreciate SAB a lot more. It also infuriates me, however, that it was their pet project, yet they caved in to customer demands after the second installment (latency issues, no more timed water spouts), but then they refuse to accommodate to demand for its return (in ANY way shape or form, I don’t care!).

We, the ones who actually enjoy SAB, are in the minority when it comes to customer demand. Our voices are not heard over the booing of the rest of the crowd.

I haven’t returned to GW2 for HoT. The sense of community and purpose I had with fellow jumpers in SAB simply does not exist anywhere else. SAB was a place where anyone could commit major goofs and it’d still be amusing. It was a place where people waited for each other and as a result felt appreciated. It was a place where jumping on a pixel that was different from before, felt like a new experience, because anything can happen.

It was a place where I could root for someone else’s success. Where every little jump made a tangible difference.

Cartography: GW2 locations on the GW1 map

in Lore

Posted by: Mephu Tahm Jr.1962

Mephu Tahm Jr.1962

Thanks Aaron for the info

[HoT Trailer] Could this be Sylvari ?

in Lore

Posted by: Mephu Tahm Jr.1962

Mephu Tahm Jr.1962

-Wasn’t it confirmed (I’m not sure about this one) that the Pale Tree consciously shaped Sylvari to look very human-ish ? Their true form could be something more freaky like this.

You guys keep talking about “true form”. There is no such thing. Even these letters t-r-u-e[space]f-o-r-m, they only mean what they mean because we all agree they mean what they mean. We only agree that the letter “t” is the letter “t” and the combination of the letters t, r, u, and e forms a word with a set of very specific meanings. To an alien with no knowledge of our culture (read: Mother Tree), they mean absolutely nothing.

My PC sylvari had an interview with the Pale Tree where she said the dream of dreams originated from beyond the Mist.

From this I infer that only perhaps somewhere in the Mists, is there some sort of vague representation of any creature’s “true form”, and this is why Mother Tree herself does not know, understand, or reveal her knowledge or understanding of all things, especially in relation to the Dragons (some things she can’t know or understand either). This may also be why Scarlet had the Aetherblades explore the Mists, and this opens up the question of what exactly did or will Mai Trin and/or Rytlock find in the Mists about the Elder Dragons?

Our Pale Tree could be one, that is outside the normal seed distribution region, which would explain why we haven`t seen the growth of other similiar plants.

This is very true. We have no idea where Ronan found the seed. For all we know the other seeds could have been right above Mordremoth’s head – from its main “flower”. They could have been harvested and then placed in the cave for safekeeping by dragon minions, as Ronan did flee from creatures after grabbing the seed. We also don’t know how much the dream can influence all Sylvari, so Malyck could have broken away from a malevolent Mother Tree through magical means, like with an Asuran experiment either on him – or even his originating tree – or after a traumatic battle which either involved magic that snapped his link from his Tree of origin, or that tree was disabled or destroyed. This could explain how he does not feel nor remember his origin, but also that where he comes from could perhaps be not such a good place.

The most influential figure in the Pale Tree’s experience is Ventari, not Ronan (or another human). Ventari’s philosophy is the one that the sylvari live by, it’s his teachings they treasure – not Ronan. If the Pale Tree was making sylvari in the image of anyone, why would she choose humans instead of centaurs?

Wasn’t Ventari dead by the time Sylvari Firstbornes arrived? And since they were well out of centaur territory, there were no physical centaurs to model from.

If Malyck’s origin tree is younger than the Pale Tree, it’s possible that he may be one of the first generations from his tree. Assuming his tree doesn’t have access to the pool of knowledge the Pale Tree holds (but possibly has access to big picture things like physical form and knowledge of language) his Dream would be a lot more primal than even the firstborn sylvari.

This is very true. How recently the Sylvari first appeared in Tyria should not be overlooked. It is a tiny fraction of time compared to the other races. This emphasizes their ties to Mordremoth and perhaps the Mists, but more importantly to the fact mentioned above, that the emergence of other Trees would only have started a few decades ago, as opposed to centuries ago for other species’ lore. So very little is known about them both by the NPCs and by us, and as with most young’uns, they hardly know themselves.

Maybe the Trees (assuming there is indeed more than one and Malyck is not just a stray pod from something) are linked somehow on even a subconscious level (do trees even have a consciousness?). Maybe we’ll get some answers from deep in Maguuma.

It’s kind of like how Humans (at least in the real world) are linked at the DNA level, the molecular level. I don’t think any of these Mother Trees would purposefully want to make creatures different from ones they’ve already been making, provided they had a say in what their offspring looked like in the first place. We must not forget biology: that we have a consciousness as a result of our bodies, not the other way around (that other way around is basically what the Elder Dragons do).


As for the OP’s image, it looks like somewhere an Inquest scientist developed and then forced an assistant to drink a Mordrem-infusion tonic so he could have his own personal Mordrem minion(s) (usually resulting in the scientist’s own demise). The upper curve of the creature’s head makes it hard for me to say it’s from any species other than Asura.

How Wynne entered Forgotten Cave?

in Lore

Posted by: Mephu Tahm Jr.1962

Mephu Tahm Jr.1962

I was wondering about this as well as how Wynne found out about the sylvari connection to Mordremoth.

“We came from the jungle dragon cause my Dream said so.”

They really couldn’t come up with anything better.

They did. You missed a lot of detail there (try chatting with all the NPCs whenever you get the opportunity during any LS episode). Wynne was the first (or one of the first) Night blossoms. They are the ones who see those dark secrets (read: truths) of the world that others do not see (read: are not meant to see – look at what a mere hint of it did to Faolain’s mind). Caithe realizes that it was Wynne’s Wyld Hunt to protect the Sylvari (at least those borne of the one known Mother Tree) from this one particular truth, that they are tied to the jungle dragon. In many ways, this truth has only really manifested as a result of those who experiment with dragon magic for personal gain (power). They rip the magic out into the open and then, if they are the “appropriate” type of creature, become servant to it against their will.

It’s kind of easy to understand how Wynne finds a Forgotten Seal after realizing that the Forgotten once inhabited all of Tyria, long before Humans arrived there and took over. As Sylvari are masters of the land, they can probably sense these things – magical things – long before any mechanical excavation by other races ever could.

Cartography: GW2 locations on the GW1 map

in Lore

Posted by: Mephu Tahm Jr.1962

Mephu Tahm Jr.1962

Can anyone place these current GW2 Living Story locations on the GW1 map?

Camp Resolve (poi/wp)
Restoration Refuge (poi)
Uplands Oasis (area)
Ley Line Hub (poi)
The Sealed Cavern (area – where the seal is and where the dragon lands)

And the reverse:

Quarrel Falls
Ventari’s Refuge
Druid’s Overlook
the Bloodstone in Bloodstone Fen

Miscellaneous:

Where would Rotmouth be on the GW2 map?
I’m also curious how far Rata Sum in GW2 moved (if at all) from its location in GW1

dragon painting in scarlet's lair

in Lore

Posted by: Mephu Tahm Jr.1962

Mephu Tahm Jr.1962

it’s kinda displaced, yes, but it still pretty obviously refers to the water.

Water in what way? It’s not depth since there is no water depth on land, unless you are talking underwater caverns.

water in “the highlighted areas are land, the darkened areas are just the water”. think of a world map made from satellite images, compared to a drawn world map. the water looks far darker in the satellite ones.

you’re worrying too much about too little.

Well, I’m not going to be convinced until someone explains why the dark areas cover land as well.

dragon painting in scarlet's lair

in Lore

Posted by: Mephu Tahm Jr.1962

Mephu Tahm Jr.1962

it’s kinda displaced, yes, but it still pretty obviously refers to the water.

Water in what way? It’s not depth since there is no water depth on land, unless you are talking underwater caverns.

dragon painting in scarlet's lair

in Lore

Posted by: Mephu Tahm Jr.1962

Mephu Tahm Jr.1962

Anyone else notice the discoloration in these maps? With all the focus on the thumpers it’s pretty easy too miss that the maps have another type of marking (the thumpers are on the edges of the markings). Image 2 is a very good example. Ideas?

you mean how the water is darkened and only the land is highlighted? it might not be anything major. what i’m curious is why the map colors are so different near lion’s arch. you can clearly see on the world map that the area right under it (including those 3 islands) are green, not yellow. it’s like the place is desertified. then again, it might also not be anything.

You are right, it took me a while to notice the discoloration. See the green arrows I drew on the image. The darkened areas do not correspond to the water exactly, especially where the edges of the holes in the darkness are covering substantial parts of the southern islands. I would be interested to know if that small splotch in the north (which I forgot to mark) is in Dominion Killing Zone. This would explain connection to the destroyers.

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dragon painting in scarlet's lair

in Lore

Posted by: Mephu Tahm Jr.1962

Mephu Tahm Jr.1962

This “eye” is in a couple places around the lair.

The first thing I thought of was “eye”. The second thing I thought of was “volcano”.

Price of Ectos is killing the game

in Black Lion Trading Co

Posted by: Mephu Tahm Jr.1962

Mephu Tahm Jr.1962

- Farm or buy T5 (not T6) fine crafting materials, whatever is easiest/cheapest.
- Craft rares (not exotics)
- Salvage with black lion salvage kit
- Chance of getting 0-3 ectos per item (remember you did not use ectos to craft it)

Hopefully that helps.
Hopefully anet doesn’t nerf this too…