Showing Posts For Merrade.2307:

Game modes

in PvP

Posted by: Merrade.2307

Merrade.2307

Hey pomdepin thanks for taking the time to reply! You have made some really good points and shown some of the flaws each mode would have.
Yeah it would be very nice to just be able to separate game modes from each other to have your own playlist that you would like to play so i’m hoping when this expansion comes out we should see some big improvements to PvP

Game modes

in PvP

Posted by: Merrade.2307

Merrade.2307

Well as i’d like to say PlayerVsPlayer in Guild Wars 2 is pretty fun. But saying that i think it could improve if we could choose which game mode we would like to do along with the existing ones. Here are some of my ideas though for new game types.
Free for fall – Players all fight against each other in a medium sized map which consists of around 10 people. The objective is to get 25 kills and that WINS you the game. At the end a scoreboard comes up of your wins and deaths.
Team death match – Players fighting each others to the death with a score limit such as courtyard.
Hardcore team death match – As above but when a player dies they do not re spawn until all of there team is dead or the enemy team. This game mode would consist of rounds.
Assault and protect – This game mode would consist of a NPC that a team would have to protect against the enemy team and escort safely away into a different area. If you are playing as the enemy team your objective is to capture this NPC and kidnap them to your area. But beware if you are the assaulting team any team mates that die won’t be able to re spawn until the next round.
So yeah let me know some of your ideas and let me know what you think of these!

PvP Game modes idea

in Guild Wars 2 Discussion

Posted by: Merrade.2307

Merrade.2307

Well as i’d like to say PlayerVsPlayer in Guild Wars 2 is pretty fun. But saying that i think it could improve if we could choose which game mode we would like to do along with the existing ones. Here are some of my ideas though for new game types.

Free for fall – Players all fight against each other in a medium sized map which consists of around 10 people. The objective is to get 25 kills and that wins you the game. At the end a scoreboard comes up of your wins and deaths.

Team death match – Players fighting each others to the death with a score limit such as courtyard.

Hardcore team death match – As above but when a player dies they do not re spawn until all of there team is dead or the enemy team. This game mode would consist of rounds.

Assault and protect – This game mode would consist of a NPC that a team would have to protect against the enemy team and escort safely away into a different area. If you are playing as the enemy team your objective is to capture this NPC and kidnap them to your area. But beware if you are the assaulting team any team mates that die won’t be able to re spawn until the next round.

So yeah let me know some of your ideas and let me know what you think of these!

Legendary weapons

in Guild Wars 2 Discussion

Posted by: Merrade.2307

Merrade.2307

I’ve got a great idea which i’m hoping many of you will like.
Such as the name proceeds it is a legendary weapon!
So why not add a special skill that is unique to each weapon?
Such as different finishers when you use legendary weapons?
Or maybe a special skill move that only activates after you do a combo with a cool skill animation?
Or a powerful skill you can use once per fight against someone?
Or a special skill bar that fills up and once it is full you can unleash a devastating combo of a flurry of strikes?
Just some ideas imo that would make them even better!
Lets hear some of you guys ideas

(edited by Merrade.2307)

Fov Bug

in Bugs: Game, Forum, Website

Posted by: Merrade.2307

Merrade.2307

Since this April fools joke… FoV is constantly zooming in and out and i can’t stop this. Also i can’t toggle the FoV to max setting.

Please give us an option to turn events off

in Guild Wars 2 Discussion

Posted by: Merrade.2307

Merrade.2307

Please make an option to turn this of as it is pretty annoying after the first couple of minutes.