Showing Posts For MightySkip.7091:

Game launcher stuck on last file update

in Account & Technical Support

Posted by: MightySkip.7091

MightySkip.7091

I posted in the other thread but the language change, to French and then back to English, did the trick.

Client wont download last 1Kb

in Account & Technical Support

Posted by: MightySkip.7091

MightySkip.7091

I just tried this also and it worked for me.

Game launcher stuck on last file update

in Account & Technical Support

Posted by: MightySkip.7091

MightySkip.7091

Hello, I am having the same issue now. Trying to reinstall, it hangs on the last file. I’ve tried turning off the firewalls and security and it does seem to download a 1kb file but then continues to hang.

I’ve tried creating the log but like Skroo above mine comes up empty.

Crash on startup

in Account & Technical Support

Posted by: MightySkip.7091

MightySkip.7091

Starting today my game crashes on startup every time. My system had no major changes since the last time I played, yesterday evening.

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Hammering in the details

in Guardian

Posted by: MightySkip.7091

MightySkip.7091

What kind of gear setup are you running with? Mobility with the Hammer is an issue. Again, just my experience, but I found the near constant Protection pretty much off sets that. Sometimes to close the gap I’ll start with the jump and use a shout to throw up Retaliation if I felt it was needed. But you are correct, there is no pull, only a brief stop so unless you are using utilities to make up for the shortfall. I did run a Consecration build in the beginning with Judge’s Intervention to teleport around the battlefield which was fun.

Hammering in the details

in Guardian

Posted by: MightySkip.7091

MightySkip.7091

I really enjoyed using the hammer and had for quite some time before trying out the Greatsword recently. For the moment, I still think the Hammer is better if you are going the protection route. I ran a 0/0/30/20/20, AH/shout-light build adding some boon duration with runes and in PvE you can keep Protection up nearly the whole time on yourself. Comes in pretty handy to stand toe to toe with enemies that normally it was difficult to engage with in melee. Just my playstyle though.

But yes, the Hammer is slow and that is something you’ll need to get used to along with less AoE. I found it best to pair up with the Staff to compensate. The light field for Area Retaliation is on a shorter cycle with the hammer and combined with Protection mentioned above means they’ll nearly always be on. So yes you’ll have to facetank but the point is that you’ll be providing boons to other close range allies.

For the hammer skills, generally I use 4-3 combo to protect ranged allies. Give something a punt, then hold it in place for a short time to give people breathing room. The 3/4 skills are a pretty general all around help someone out when being chased/low health maneuver or as you said to catch fleeing enemies.

For the 5 skill it was dual use for me. Since I wasn’t running Pure of Voice it is also a light field. As long as your allies know what they are doing they can purge their own conditions quite easily so laying about as many light fields as possible was advantageous. As a warding ring controlling or containing enemies is far more useful than it is given credit for. However, those Anet kittenos make the PvE enemies where it would the most useful for, immune.

So 3/4/5 are situation dependent. I doubt you are playing it wrong or that there is some kind of maximal skill rotation usefulness you’ll find.

For shouts I was running what you were plus Stand Your Ground for giving out Stability and extra Retaliation when needed. I’m not sure if AH triggers for Save Yourselves since it should only work when granting boons to others.

All in all I think many people will make the case that GS > Hammer and they might very well be right. With my experience thus far with the GS I can really just dial it in while the Hammer I had to be a tad more aware. For me I like the Hammer because its a giant frickin’ hammer! Who doesn’t want to run around smashing skulls with one? Ever see the original Conan the Barbarian? Which character did you want to be, the guy with the really big hammer right? Right.

Incoming Guardian Nerf?

in Guardian

Posted by: MightySkip.7091

MightySkip.7091

I don’t know, you ever fight those Risen chickens? They could use a nerf.

Hey, being a crafter sucks! But we can fix it!

in Crafting

Posted by: MightySkip.7091

MightySkip.7091

That sums it up pretty well. The only thing I want to elaborate on are the skins and trade. As already pointed out, they have tranmutation stones which are monetized. So I doubt crafters will be able to choose different skins.

This isn’t necessarily a bad thing. It gives a reason for the players to accomplish whatever task is necessary to get a piece of gear with the look they want, instead of a crafter handing it to them. Keeps people out in the world and then the player can use his stone to pick the look they want. I realize that skins can add value to a crafted item if they are unique and attractive but I’m not sure if that would work in this system, even if all your other changes are implemented.

Lastly, although it is artificial, I like that all trading must be done through the Post. It helps keep the place active.

Penetrating weapons

in Crafting

Posted by: MightySkip.7091

MightySkip.7091

Thanks very much!

Penetrating weapons

in Crafting

Posted by: MightySkip.7091

MightySkip.7091

Is there any way to craft penetrating (+precision +crit damage) weapons? I’ve seen them in game but as a weaponsmith they do not appear on any inscriptions I can see.

Thanks.