Showing Posts For Mikio.5786:

E-mail verification down

in Account & Technical Support

Posted by: Mikio.5786

Mikio.5786

One of my guild members got hacked due to this. Please fix ASAP

Transferring Guilds

in Guild Wars 2 Discussion

Posted by: Mikio.5786

Mikio.5786

I’m a guild leader, and my guild picked what looked to be a medium population server before launch. We went ahead and signed up for the same server and activated all our tomes of influence from deluxe editions, missions, etc. Little did we know, but a major alliance picked our server, and proceeded to dominate WvW. Since server transfers have been free, people have been flocking to our server nonstop to the point where we have 4 hour queues for WvW. We all love WvW and are greatly interested in playing it together, but it’s current impossible. However, I seem to recall that transferring worlds meant you lost guild upgrades! We’ve sunk over 30k influence into this world, and are now stuck. Is there any way we could transfer servers and not lose the upgrades?

Rerolling, and this is why. [constructive thread]

in Necromancer

Posted by: Mikio.5786

Mikio.5786

+1 After I started getting silver on events I personally started and stayed with till finish (max 25 stacks on boss = less than 2 necros), realized half my traits/skills were broken, and actually compared my condition ticks to people who weren’t building conditions… I had to leave my lvl 68 necro to reroll mesmer. I absolutely love a lot of the necro skills/traits, they’re great fun. It’s just absolutely useless. Condition damage in general isn’t in the best place, and this profession suffers immensely.

Death Shroud

in Necromancer

Posted by: Mikio.5786

Mikio.5786

Honestly, I kinda like shroud as a conditionmancer. When I see a group and I know my team can handle it, I throw down grasping dead, enfeebling blood, roll in to create a mark of blood (trait), hit shroud to throw down another enfeebling blood (trait), and hit the #4 skill. That’s a large amount of aoe damage, cripples and weakness all around, and a great initiation for my team. Soak up the damage with my life force bar, come out of shroud to consume the immobilizes and cripples they’ve thrown on me, and roll back out (creating another mark of blood to cover my exit).

The projectile speed on the hand is kinda meh. The fear is great, but a bit short. As a conditionmancer, the blast doesn’t do much, but it’s not too bad a source of damage if I’m under heavy fire. If there was a trait for it to cause bleed? I’d be all over that.