Showing Posts For MissingL tter.8561:

ranger hint completion

in Ranger

Posted by: MissingL tter.8561

MissingL tter.8561

bump!

Okay so there is an achievement titled Hint Completion under the Hero section.

It task’s you with completing every hint that pop’s up while playing the game. You can access the hint’s menu at the right most button on the top left of your screen.

The issue is that he nor I can get the ranger hints to check themselves off. For example, I have charmed numerous pets and yet the “ranger pet charm” hint will not complete itself.

The picture shows the hint window on the left, the pet interface in the middle, and the achievement status on the right.

Attachments:

How long is a WvW season?

in WvW

Posted by: MissingL tter.8561

MissingL tter.8561

I know round 7 end’s on december 5th but are there only 7 rounds.

When will season 2 start?

Molten Fused Gauntlets: Dye the molten area

in Suggestions

Posted by: MissingL tter.8561

MissingL tter.8561

I am all for this, i wish I could dye them. Definite up vote.

Guesting and Overflow [merged]

in Guild Wars 2 Discussion

Posted by: MissingL tter.8561

MissingL tter.8561

Guesting: The great idea in theory.

I’d agree that guesting was a great idea in theory but in execution it has caused more complaint than praise. One of the most discussed topics of complaint are events that reward players via a chest outside of the standard loot system. The most known of these events being Dragons; With such a relatively easy task for a chance at fantastic reward, the reasons for their popularity are clear. The issues arise when overflow maps create a severe obstacle for players on their home servers. Now I understand the purpose of overflow maps and am not complaining about that or it’s functionality. I personally and many of my friends and guild mates have experienced an increase in the overflow obstacle with guesting. It has been made public knowledge that many people bounce servers in order to complete the same event on many different toons and that is what I would like to discuss.

It has become such an issue that in order to complete a Dragon event or other chest event with high popularity you have to show up 45 minutes before the estimated 30 minute period that the dragon will spawn. The reason being that unless you show up on that map that early, you get stuck in overflow. This wasn’t happening as often or with such a large time cripple as it is now. For players with tighter AFK schedules the idea that they can’t complete an event on their home server without wasting 45 minutes to an hour waiting for a spawn is obscene. Most of the time you aren’t even waiting for a spawn time but a period of time in which it can spawn.

I understand that the long timers make it nearly impossible to complete these events on many toons in one day without guesting but that isn’t what guesting was designed for and these events were designed with long timers for a reason. I personally think that while guesting you should automatically be placed on the bottom of the overflow queue. Players on their home servers should get priority and push guests into overflow. If you are guesting to play with friends than your friends can join you in overflow.

This most likely isn’t an easily executed solution but I think it is the simplest solution to the problem those of us on higher population servers face.

So I ask the community, how do you feel about these problems? Do you think I am completely off base? What are you solutions or arguments?

-MissingL_tter (aka Prophet)