Showing Posts For Mizumie.1280:
Honestly, I don’t know why everyone thinks Necro is a free kill, or even weak. I like to roam/havoc with mine when I’m not on my mesmer, and I do very well. Most of the encounters I have I win, unless I get outnumbered or ambushed while taking a camp. When I get those encounters where I can’t -win-, I either stall the enemies for a very long time, or just slowly but surely get away.
I use a scepter/warhorn and staff, and usually bring as many minions as I can with my utilities. Its far from perfect, but I like it and it works well for me.
Now I’m sure there are other reasons, but I’m pretty sure that one of the reasons we have the conversion system is to make things a bit more even for players who can’t afford to buy gems. Adding a second cash shop/tab that sells items only for “real money gems” would defeat that purpose.
If you want “Exclusive” rewards, you can try playing one of the game modes that reward such things.
I have seen elementalists get up from a double down and just run off (no healing… just got up and ran off)
I’ve seen this one as well, many times. I’m usually roaming, taking supply camps that I pass, and now and then I run into people. Quite a few of the ele’s I fight get up suddenly when they’re downed. Nothing dies for them to rally off of, nobody is in the area, just the two of us.
I really wish that someone would be done to the people who hack/exploit in WvW, but I think we all know that it’ll continue, and probably get worse.
Is anyone else experiencing any lag or delay after the rollback? I’ve never lagged at all on this game, and ever since the rollback I have random lag spikes, and they get pretty annoying. It happens in completely unpopulated areas, cities, and dungeons alike.
Anyone know how to fix this or what might be causing it? Thanks in advance.
Edit: Also sorry if this is the wrong section, Tech support seems like it’d be the best fit for this situation.