Showing Posts For Monk Overlord.6283:

Smite Condition bugged

in Guardian

Posted by: Monk Overlord.6283

Monk Overlord.6283

Wings of Resolve works about half the time… It is 100% still being impacted by chill and cripple sometimes. Just dueling with my friend I moved about 2 inches while chilled. Fix is a lie :/

Tempest: Overload Earth Bug

in Bugs: Game, Forum, Website

Posted by: Monk Overlord.6283

Monk Overlord.6283

When kinda just messing around in the Infinarium I noticed that after casting my earth overload my running near houses still exploded them. This led to some simple tests and I noticed that it appears Overload Earth is broken. After the cast animation finishes, the dust storm only continually reapplies protection to allies. The damage portion of the dust storm(bleeds and cripples) becomes localized to your character model, essentially making you a walking condi bot for a short duration and rendering the dust storm basically useless offensively.

No other overloads seem to be bugged in this fashion.

[DH] 2 Bugs with Video!

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Posted by: Monk Overlord.6283

Monk Overlord.6283

Here is a short video I recorded with 2 things I assume to be bugs. The first is that Hunter’s Determination is proccing even though I have stability. Now, I went ahead and looked for a comparison on another class, and on Tempest, Gale Song does indeed proc even with stability. However, the difference of wording in trait descriptions makes all the difference for clarity’s sake. Gale Song says “when a foe ATTEMPTS to CC you”. In the case of Hunter’s Determination, the trait states “when INFLICTED with CC”. If Hunter’s Determination is meant to be attempts, then I believe the text should be changed to reflect this, because currently, I am not happy when I have stability and my trait procs when I am not even truly CCed by my enemy.

The 2nd bug is one I have reported after BWE3, after launch of HoT, and now again. Wings of Resolve is being impacted by chill/cripple as was common for old leaps. However, leaps are no longer supposed to be impacted by these conditions, so it is very frustrating when I cannot escape due to this bug.

I hope the video helps in tracking down and fixing these bugs.

-xRyguy9

[DH] F2 Effected by Chill/Cripple

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Posted by: Monk Overlord.6283

Monk Overlord.6283

This bug is still happening, easiest replication I have found is to down the engineer bot in Heart of the Mists and let them hit you in downstate so they chill you. Then use F2 and you will go a very small distance. This same bug also occurs when the Dragonhunter is crippled.

[DH] F3 Not Refreshing

in Bugs: Game, Forum, Website

Posted by: Monk Overlord.6283

Monk Overlord.6283

Courageous Return is not refreshing Shield of Courage on Rally or Reviving an ally. I assume this is a bug because F1 is refreshed by the trait when you kill an enemy.

[DH] F2 Effected by Chill/Cripple

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Posted by: Monk Overlord.6283

Monk Overlord.6283

I reported this after last BWE, but apparently it slipped its way into launch. Our F2 skill is being impacted by chill which severely hurts the mobility given other leaps aren’t impacted.

BWE 3 Guardian Feedback (Core/DH)

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Posted by: Monk Overlord.6283

Monk Overlord.6283

Overall I am personally happy with Dragonhunter as it stands. It was working exceptionally well as a slightly modified bunker setup for me in high tier PvP. The only changes I want are in regards to Wings of Resolve. For one thing, it is a mobility skill, but it still being impacted by chills and cripples which is DEFINITELY a bug. Another thing is that the skill tooltip states “LEAP to target area” but it does not function as a leap finisher. While I feel the F2 is already in a good place, it would be nice for clarity’s sake to have it function as a leap as well to open up some neat combo potential.

As for core Guardian, I do have 1 fairly important bug to mention since it has existed since the Specilization patch. “Receive the Light!” and “Feel My Wrath!” aren’t working as other shouts do with Runes of the Soldier/Trooper 6 slot bonus. While other shouts immediately remove a condition, these 2 shouts do not remove a condition until their cast animations finish. This may be intended behavior, however because Pure of Voice is activating at the beginning of their cast animations, I would assume the Rune bonus should also happen immediately.

Edit: After some testing, Runes of the Soldier/Trooper work this way with all shouts with cast times. However, I was told at one point that Receive the Light only procs it’s Pure of Voice effect on the very first pulse, so I would assume in at least that case, we should receive the Rune of the Soldier/Trooper effect after the first pulse has gone off.

(edited by Monk Overlord.6283)

Help I'm stuck in a PvP Match!

in PvP

Posted by: Monk Overlord.6283

Monk Overlord.6283

Was stuck in a match last night, logging out got me back to Heart of the Mists, now queues never end, so I assume I am stuck in a game. Monk Overlord.6283

TwitchCon Ticket Giveaway

in Guild Wars 2 Discussion

Posted by: Monk Overlord.6283

Monk Overlord.6283

The Guild Wars franchise has been a staple in my life since the original game first came out. It was one of my first real MMO experiences and has stuck with me ever since. I would love to come to TwitchCon and preview the next big step in this journey.

Dragonhunter Changes for Next BWE!

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Posted by: Monk Overlord.6283

Monk Overlord.6283

Can we please have some background on why the GM that grants protection to nearby allies on virtues cast was not touched? The duration alone makes that trait not GM worthy considering we have shouts and weapon skills that apply an equal amount of protection. >.<

Beta dragonhunter feedback/thoughts thread:

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Posted by: Monk Overlord.6283

Monk Overlord.6283

https://www.youtube.com/watch?v=Rm5L_nQ-jl0

40 minute video with my thoughts so far.

TL;DW
Traps base damage is way too low, and they feel really gimmicky because of it.
Virtues are awesome! Wings of Resolve is love and life <3
Traits are overall pretty good. Heavy Light may be slightly OP.
Longbow feels like a great new weapon, but needs some bug fixes and usability adjustments.
Dragonhunter overall is better than some people think.

Guardian Bugs 06/07 Patch

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Posted by: Monk Overlord.6283

Monk Overlord.6283

As of the patch earlier today, there are still a couple bugs with Guardian.

Honorable Staff is not giving the listed 20% boon duration it is supposed to when wielding staff.

“Receive the Light!” is not working underwater, and since “Feel my Wrath!” got updated to be usable underwater, I would assume our other new shout should be working underwater.

"Receive the Light!" not working underwater

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Posted by: Monk Overlord.6283

Monk Overlord.6283

I am not actually sure if this is a bug or not. I know healing breeze in it’s previous iteration was unable to be used underwater. However, now that it is considered a shout, and other shouts are usable underwater, shouldn’t we be able to use this as well?