Showing Posts For MonkFox.8625:

Can we dream about Turret buff ?

in Engineer

Posted by: MonkFox.8625

MonkFox.8625

Turrets should mechanically extend from whatever pack you have on. That way they’re mobile with you and still able to target and destroy. The detonate could just be a knock back and if you have more than one up chain react and multiply the KB distance. They should just auto attack your target.

Question about pvping lower than cap.

in Engineer

Posted by: MonkFox.8625

MonkFox.8625

Oh wow. That’s awesome. I’ll have to tinker with that for sure.

Question about pvping lower than cap.

in Engineer

Posted by: MonkFox.8625

MonkFox.8625

Oh ok. It was PvP that I did, not WvW. I was just wondering. Thanks for the info!
So when you say different set, do you get to choose your traits before jumping down and playing? I mean, maybe my gear was different. But it still looked the same.

Thanks again.

Question about pvping lower than cap.

in Engineer

Posted by: MonkFox.8625

MonkFox.8625

When you pvp at say level ~60, does your gear scale with you? I didn’t really look last time I went in. I know I had 15k hp and got hit for 11k. So I was all like, no.

Thanks

Engineer gameplay question.

in Engineer

Posted by: MonkFox.8625

MonkFox.8625

What about on champ fights and stuff? If I’m not focused, I’ll usually throw down a Flame wall at its feet and throw out the big ball o’ fire. Afterwards, switching back to rifle to either use skill 5 (F in my case) or immobilize the Champ and resume auto fire.

If I use the Jump Shot ability, I’ll usually hit the shrapnel shot and evade backward to drop a bomb (or knock them back if it’s off of cd).

I apply healing from Elixer Gun when needed and keep healing turret up in a useful spot if I can help it.

When on killing quests, I usually don’t just kill one at the time. I’ll pull 2 or 3 and keep them away while setting up my AoE combos. I might start running Bomb Kit when playing with my buddies.

Oh! Are there any addons or a way in game to keep track of the cool downs for the weapons/kits that aren’t currently equipped?

Engineer gameplay question.

in Engineer

Posted by: MonkFox.8625

MonkFox.8625

That’s good to know. Seems like you emphasized Elixer Gun for dungeons specifically, what’s the reason? Do you do more of a healing role? Oh and by the way, what level can you start doing dungeons?

Thanks for you reply : )

Engineer gameplay question.

in Engineer

Posted by: MonkFox.8625

MonkFox.8625

When playing I’m constantly switching guns to gain distance from the mobs when I’m playing solo (even while with others occasionally).

I use the rifle, so I usually open up with just the regular attack and then net/evade and keep attacking then do the big shot followed up with the knock back.

If I happen to pull more, I’ll switch to Flamethrower, blow them back, lay down the healing turret, switch to Elixer Gun throw down healing -> mist and then go back to rifle/flame thrower depending on how close they are.

If they get on me, I’ll just lay down the Flame line and do the rifle’s stomp attack then detonate my turrets for some big aoe.

The puddle skill that throws you back (Elixer Gun) is good to get some distance too.

Am I over complicating it? I like the play style of keep enemies at a rifle’s distance.

Anyone use the rocket and rifle turret?

Thanks,

Justin